Staredit Newtork
Community
StarCraft
Games
Site
Favourites

Great Wizards 1.03

2 teams fight (3 Humans & 1 Computer per team)

A forced in-game briefing of about 30 seconds makes the map very friendly to new players.
The briefing is nice, seriously. It clears the chat and just displays one-liners such as "Learn Spells Here"
(Center View trigger in unison). VERY newbie friendly :)

Each human player has a powerful Wizard. Computers have weak NPC fights and base/defense.
The objective is to destroy an enemy HQ ("Magus Archivum") and keep yours standing.
You choose spells to learn, there are 25 total, organized into 5 "tomes".
Spells are cast by dropping units stored in shuttles (5 tomes, 5 shuttles)

Special thanks to Falkoner (terrain compliation use) and ws-Impeached for extensive testing, clan ws in general for testing & feedback.

Made By: Tank_7 (ws-Tank_7)

Thanks to:
Falkoner (Terrain Compilation Use)
ws-Impeached (Testing, Various Help)
Map Dimensions:128 x 128
Map Tileset:Jungle World
Player Setup:

Great Wizards of the West

Human (terran)
Human (zerg)
Human (protoss)

Made By: Tank_7 (ws-Tank_7)

Computer (terran)

Great Wizards of the East

Human (terran)
Human (zerg)
Human (protoss)

22-Mar-2008

Computer (terran)

Tags: None entered
Rating: not enough votes
Category: Maps
Uploaded by Tank_7
Uploaded on Apr 6 2008, 1:04 am
This file is closed source.
Downloads: 26

 


[05:26 am]
blacklight28 -- KI-KI-KI
[05:12 am]
[Echo]:] -- Oh my God, he's whacked! I vote we frag this commander...
[01:54 am]
[The Great Yam]:] -- Man, once you put one devo hat on something... you just can't stop doing it.
You must log in to shout.

©2003-2008 Staredit Network.
Starcraft & Starcraft II are trademarks of Blizzard Entertainment.
Site Index   |   Terms of Service   |   Privacy Policy   |   Contributions