Staredit Network > Starcraft I Database > File: Music Loop Example

Sunken Treasure
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Music Loop Example
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Filename: loopmusic.scx
Filesize: 357.13KB

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File Information
General
Uploaded on:Mar 17 2010, 3:18 am
Uploaded by:rockz
Author:|12|
Downloads:345

Map-Data
Tileset:Badlands
Dimension:64x64

Forces
Force 1
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Enjoy the tunes
Computer (Terran)
Force 3
Force 4

Map-Statistics
Units:18
Triggers:31
Locations:4
Strings:942
File Description
Loops 3 songs using waits, works regardless of game speed, can glitch when switching songs (but only slightly).

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Comments
EzTerix wrote on Jun 13 2010, 9:36 pm:
poison airwave was my fav =)

[06:24 am]
Oh_Man -- uh I mean, pfft no i'm not a robot
[06:24 am]
Oh_Man -- 01001001 00100000 01100001 01101101 00100000 01101110 01101111 01110100 00100000 01100001 00100000 01110010 01101111 01100010 01101111 01110100 00001010
[05:02 am]
NimoStar -- vtubers already behave as AIs so nobody would notice the difference
[03:42 am]
Symmetry -- If AI beat portal, then we can do an AI Vtuber
[03:24 am]
NimoStar -- Coming generations? Too much optimism I see
[03:05 am]
Symmetry -- The coming generations will have so much data online that their kids will never have to say goodbye (for a monthly fee)
[02:59 am]
Symmetry -- I mean it's not out of the question I suppose. An LLM could digitally replace people when they die. Imagine dead grandma messaging you to buy crypto
[02:56 am]
Symmetry -- Steadily convincing myself Oh_Man is secretly an LLM
[02:42 am]
Symmetry -- I need an AI to summarize my thoughts, damn it!
[02:42 am]
Symmetry -- Man I gotta stop getting stoned before I wander into the AI serious discussion
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