Staredit Network > Forums > SC1 Terrain > Topic: Competition Fourth Round
Competition Fourth Round
Sep 30 2008, 10:36 pm
By: LooKe  

Oct 9 2008, 11:00 pm Devourer Post #21

Hello

Quote from MNeox
Quote from Vi3t-X
Quote from MNeox


Can't see the parking lot very well, and I don't know if that thing in corner actually looks like a fountain. uhh, I think I did an ok job. :] I just wish I had used something to represent a red carpet.

The problem is, some of the sprites are non functional.

The unused attack for instance,
and the scanner sweep (dies off)

Nobody said it had to be "In-Game" terrain. I assumed it was just messing with the editors.


nice area :)
the scanner sweeps are just perfect connected with the tiwlight doodad and the waterfield... great work



Please report errors in the Staredit.Network forum.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
Please log in to shout.


Members Online: Beitelrdfvf, Roy