Staredit Network > Forums > SC1 Terrain > Topic: Fun with Shadows and Cloaks
Fun with Shadows and Cloaks
Aug 30 2007, 12:41 am
By: Sie_Sayoka
Pages: < 1 2 3 4 >
 

Sep 6 2007, 8:50 pm Sie_Sayoka Post #21



hmm... are you sure? because buildings keep thier fire even in fog of war



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Sep 6 2007, 10:25 pm Jello-Jigglers Post #22



Haha neet waterfall effect. And to solve the disappearing you could just add like lamps(psi emitters) to give vision when you are approaching so all of the effects are seen instead of only half :) Nice work! and I'm seriously considering using that for a waterfall if I have your permission? :)



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Sep 6 2007, 10:36 pm Falkoner Post #23



Quote from Sie_Sayoka
hmm... are you sure? because buildings keep thier fire even in fog of war

Hmm, I think you are right. Although, do they just go away with Fog of War? Because I know that cloaked Zerg buildings would appear on the Fog of War when they were invisible, but when you got vision to them they would disappear, have you tested this out?



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Sep 13 2007, 9:05 pm Sie_Sayoka Post #24



nope



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Sep 17 2007, 2:19 am WoAHorde Post #25



Your blueish blob could be used for a nebulae in a space themed map. The white thing next to it could be used for an energy storm or an equivalent.



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Jul 13 2008, 6:36 am LasTCursE Post #26



I don't know SCM Draft 2 very well so , can someone tell me how to make Clocked Units,Stasis'ed units,shadows and that stuff :wtfage: :stfu:



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Jul 13 2008, 3:39 pm Falkoner Post #27



It requires triggering, not simply placing units in the editor, triggers to cloak units are Disable, Wait 0, Enable, Wait 0, Enable, Order, the other ones require you to do tricks to get them to happen.



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Jul 13 2008, 5:44 pm stickynote Post #28



Or you could use starforge to disable them in the editor. Those are screenshots from the game. You can't see that in the editor.



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Jul 13 2008, 6:09 pm KrayZee Post #29



Inspired me to do THIS!



Yes, I am lazy to add cliffs.



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Jul 13 2008, 6:20 pm stickynote Post #30



When I disabled a building, it didn't become invisible. . . :wtfage:



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Jul 13 2008, 6:27 pm KrayZee Post #31



Plan B!





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Jul 13 2008, 10:12 pm SiN Post #32



very nice!
i've used these before but not as extensively as you. will help in future maps.



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Jul 13 2008, 10:20 pm Falkoner Post #33



Oh... Who was it.. I believe it was LethalIllusion who showed me a map where he used that shadow thing at the bottom of stairs to make it look like you were walking into darkness, the whole map was quite awesome, too bad he said he never finished it.



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Jul 13 2008, 11:46 pm KrayZee Post #34







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Jul 13 2008, 11:48 pm payne Post #35

:payne:

Wow! This rape ass!
But if you think of it a bit, you can see it's more like a laser beam coming from an UFO. :O



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Jul 13 2008, 11:51 pm Falkoner Post #36



Holy cow, I would love to see a video of that, 'cuz it actually looks a bit real!



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Jul 13 2008, 11:52 pm KrayZee Post #37



You're giving me more ideas. ;)

Recreation of the planet cracker!



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Jul 14 2008, 2:19 am A_of-s_t Post #38

aka idmontie

Quote from Sie_Sayoka
Sex. I'm going to recreate that for my MOD -- that's right, it's so unique, I'm actually going to put it into a mod where I could have done anything I wanted to.



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Jul 14 2008, 2:29 am Zell. Post #39



Thats the hottest special effect/waterfall ive seen ever. add pylon aura and mud under it?



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Jul 15 2008, 9:14 am Fierce Post #40



Quote from KrayZee
I'ma firin' muh lazer!!!

:P

Dude that looks insane :O gave me an idea :)



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