Staredit Network > Forums > SC1 Terrain > Topic: Fun with Shadows and Cloaks
Fun with Shadows and Cloaks
Aug 30 2007, 12:41 am
By: Sie_Sayoka
Pages: < 1 2 3 4 >
 

Jul 15 2008, 9:46 am Rantent Post #41



Real good job realizing that ion cannons don't have shadows, I wish I could do somethings with it. (I actually had planned to do some experimenting myself on cloaked things at the beginning of summer, but I am now travelling, which really kills any progress.)



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Jul 16 2008, 12:27 am stickynote Post #42



I've tried disabling buildings... they don't cloak... am I supposed to give the player vision to it first?



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Jul 16 2008, 3:02 am KrayZee Post #43



Quote from stickynote
I've tried disabling buildings... they don't cloak... am I supposed to give the player vision to it first?
If you can't click them, then all you need to do is put up any detector and remove the detector after you see the units and structured you disabled have an appearance of cloak.



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Jul 18 2008, 3:56 am JaBoK Post #44



Quote from KrayZee
May I please see a test map for this? I want to create a jungle terrain for my current map, and this effect would work beautifully. I could give cred if you like



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Jul 19 2008, 7:50 am JaBoK Post #45



Okay, I've been playing around with it, and I'd really appreciate any help with getting a waterfall effect using pylon fire to work in a map, any basic tutorials?



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Jul 19 2008, 2:05 pm Falkoner Post #46



Have the building, then set it to 1%, disable it, and bam, your done :)



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Jul 19 2008, 3:52 pm KrayZee Post #47



Quote from JaBoK
Quote from KrayZee
May I please see a test map for this? I want to create a jungle terrain for my current map, and this effect would work beautifully. I could give cred if you like
http://www.mediafire.com/?ibdn4mbyjm1



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Jul 19 2008, 5:50 pm JaBoK Post #48



Thanks tons, but for some reason when I try to make it all automated (IE, computers setup, players find it later) it crashes. Any thoughts?

EDIT

For some reason, when I take the map and start adding more photons and shield batteries, it starts crashing on me. Any idea why?

Post has been edited 1 time(s), last time on Jul 19 2008, 6:40 pm by JaBoK.



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Jul 19 2008, 7:08 pm KrayZee Post #49



Send me the map by via attachments, email or Battle Net. It should only crash depending specific units and structures such as the Pylon and the Arbiter.



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Jul 19 2008, 7:59 pm JaBoK Post #50



Pylons, I have some of those in there, I assume they are needed for power but crash when disabled?



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Jul 19 2008, 8:27 pm KrayZee Post #51



The Pylon is only there so it may work. Without it, any Protoss Structures (Except Nexus) that are not under the aura of a pylon will be disabled, unpowered and nonfunctional. So that leaves the triggers completely worthless but it never crashes. However, it has to be functional that are under the aura of a pylon before such triggers would work. That's it.

Pylons will crash if it is disabled to appear as a cloaked structure, no matter what.



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Jul 20 2008, 12:42 am JaBoK Post #52



Got it to work, and then realized that the effect looks terrible on jungle, well, that's just what I get eh?



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Jul 20 2008, 12:51 am KrayZee Post #53



That depends, at least send an attachment file to me.



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Jul 20 2008, 2:53 am JaBoK Post #54



Hold on, gimme a few hours and ill post a screenshot, it just doesn't work with jungle, cant really explain it.



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Jul 20 2008, 4:00 am Falkoner Post #55



Well, I think the fire of protoss buildings is a bit too white, so it doesn't look like Jungle water.



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Jul 20 2008, 8:23 am Corbo Post #56

ALL PRAISE YOUR SUPREME LORD CORBO

I wonder why noone has tried to do a magma fall with red fire by now :P
I mean, someone do a magma fall right now!



fuck you all

Jul 20 2008, 2:15 pm KrayZee Post #57



Quote from Corbo
I wonder why noone has tried to do a magma fall with red fire by now :P
I mean, someone do a magma fall right now!
I am... :flamer:



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Jul 20 2008, 3:26 pm AllStarEllis Post #58



Im thinking Exploding dark archons at the bottom?



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Jul 20 2008, 5:54 pm KrayZee Post #59



Quote from AllStarEllis
Im thinking Exploding dark archons at the bottom?
On lava, sure. On magma, no. But I'd rather have effects where you do not see a single shadow or a split second of a unit appearance. The best option will be a cloaked Wraith.



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Jul 20 2008, 7:21 pm AllStarEllis Post #60



finnished the magma fall yet?



None.

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