Is the prototype ready for map night today? These look sheer AWESOME. Excalibur, fantastic terrain. I can't wait to play on it.
Actually yes, but sadly I will not be online, due to work, until some point after 9:30pm EST tonight.
It is done with the exception of major testing with actual human players, but for the most part, the hacking, both mineral and map, are completely working and will defeat the players or can cause a dysync of the map hacker. I will be playing with meh hax tonight and I hope that Falkoner will be attending my map hosting as well. Excalibur, I have made some minor changes to the terrain, the top middle and the bottom middle, as well as the center, for my next system that I wish to include. Which brings me to my next idea. As I might have mentioned before, I wish to include some type of system so that the players can determine how many minerals are at each given location, either a Base - starting area, a small expansion - area with just minerals, a medium expansion - area with minerals and a geyser, or a secondary base - an area with some vantage points as well as a decent amount, or as much as the bases include, worth of minerals and gas.
UPDATE: 6/20/08 pm
I have all new custom names, I just removed the "zerg", "protoss" and "terran" from the names and added a colored letter of the units hot key.
THINGS THIS MAP PROTECTS AGAINST:
Map Hack - Automatically disconnects the hacker, and or defeats the hacker with a message displaying that a player has hacked. You usually have to remake the game after this.
Zerg Mineral Hack - Automatically defeats the hacker with a message displaying that a player has hacked.
New Worker Mine - This is something I did by accident. If you have Oblivian and you create a new worker unit, if you don't have a rally point set, the worker will begin to mine the closest mineral patch. I wanted the players units who leave or have hacked and were defeated to be removed by a trigger but as you know, Neutral also owns the minerals and geysers, so what I did was I gave all of the minerals and all of the geysers to player 11. Somehow the newly created worker -> mine thing was broken by this.
Everything else is either pointless or does not provide that much of an advantage to playing the game. Yet I some how fear that tonight, Falkoner or someone will prove me wrong.
None.