Enjoy your $1.39 from me.
I thought you said you were releasing it for steam.
Steam Greenlight, maybe. It's not even available yet, and neither is the usual Steam submission.
If you put it up on Steam I'd buy it for all the people I know.
When Greenlight is up I'll make sure to try and get on that.
Find Me On Discord (Brood War UMS Community & Staredit Network)
This was the great Super Mario remake ever made.
This looks really good inferno, you should be incredibly proud!
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You should release it for Windows 8, I'd be more inclined to play it since I'm not at home most of the time.
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Ahah epic :], it's only for X-Box?
Probably only for Xbox Live Indie Games unless a PC platform like Desura or GamersGate will pick it up. Shooting for Steam would be a little too ambitious. Since XNA also supports Windows Phone, I also may port it there (but let's be honest, no one has a Windows Phone).
I have a windows phone! I'll buy it if it ever gets ported
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Ahah epic :], it's only for X-Box?
Probably only for Xbox Live Indie Games unless a PC platform like Desura or GamersGate will pick it up. Shooting for Steam would be a little too ambitious. Since XNA also supports Windows Phone, I also may port it there (but let's be honest, no one has a Windows Phone).
I have a windows phone! I'll buy it if it ever gets ported
It's not worth the time to port it to Windows Phone (or really any other platform) at this point, since I'd have to completely change the control scheme and such.
So like, I spent two weeks working on a small project called Reflector as a break from a large project that I've been working on for a year now. It's been out for like 12 hours. GO BUY IT OR ASK ME FOR A CODE AND I'LL GIVE YOU ONE!
http://marketplace.xbox.com/en-US/Product/Reflector/66acd000-77fe-1000-9115-d80258550d82Here are some screenies if you don't feel like clicking the link.
Also rate it 5 stars kthx
I'll rate it 69 stars if you give me 6.9 codes.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Level 26 should be level 50.
Otherwise good work and props for getting shit done.
Thanks Nude! I guess I didn't pay much attention to difficulty disparity because it's a puzzle game and therefore easy to me since I made it, so it was difficult to measure the difficulty objectively.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Thanks Nude! I guess I didn't pay much attention to difficulty disparity because it's a puzzle game and therefore easy to me since I made it, so it was difficult to measure the difficulty objectively.
I haven't played it (not a big fan of puzzle games, plus I got no time because I'm moving) but just look at the level 26 screenie and you'll know what I mean.
I actually found 26 very easy. Once you've played through the game to that point, you should have an idea of what to do.
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Yeah, much of the levels are designed around introducing a new mechanic or scenario and then combining them to be more difficult in upcoming levels. Level 26 is one of the few levels that relies more on timing than wits.