Code
All Lower Bound UnitID = CEIL [(Address - 5777184)/48]
All Upper Bound UnitID = FLOOR[(Address - 5776164)/48]
Player = (Address - 5776160 - 48*UnitID)/4
Completed Lower Bound UnitID = CEIL [(Address - 5788128)/48]
Completed Upper Bound UnitID = FLOOR[(Address - 5787108)/48]
Player = (Address - 5787104 - 48*UnitID)/4
Killed Lower Bound UnitID = CEIL [(Address - 5799076)/48]
Killed Upper Bound UnitID = FLOOR[(Address - 5798056)/48]
Player = (Address - 5798052 - 48*UnitID)/4
Death Lower Bound UnitID = CEIL [(Address - 5810016)/48]
Death Upper Bound UnitID = FLOOR[(Address - 5808996)/48]
Player = (Address - 5808992 - 48*UnitID)/4
All Upper Bound UnitID = FLOOR[(Address - 5776164)/48]
Player = (Address - 5776160 - 48*UnitID)/4
Completed Lower Bound UnitID = CEIL [(Address - 5788128)/48]
Completed Upper Bound UnitID = FLOOR[(Address - 5787108)/48]
Player = (Address - 5787104 - 48*UnitID)/4
Killed Lower Bound UnitID = CEIL [(Address - 5799076)/48]
Killed Upper Bound UnitID = FLOOR[(Address - 5798056)/48]
Player = (Address - 5798052 - 48*UnitID)/4
Death Lower Bound UnitID = CEIL [(Address - 5810016)/48]
Death Upper Bound UnitID = FLOOR[(Address - 5808996)/48]
Player = (Address - 5808992 - 48*UnitID)/4
TheNitesWhoSay - Clan Aura - github
Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.
Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.