P.P.S. I had a rather silly idea but figured I would share it anyways here. I was thinking it might be cool if people posted screenshots of some of the best gear they have found/crafted/gambled etc just to see some of the awesome things you guys have found while playing this map! Of course Ahli would have to approve of this and would probably know what would be the best item in the map anyway. But I think it could be interesting to see what all people have found. I would post the stuff from my original character on here but of course it was from the old version that Payne was hosting, since that version is gone and I cannot load those characters, I suppose I will be limited to showing anything new I find that I believe is worthy of posting here.
I think it would be a screenshot spam. I doubt he'll agree on that. Although, if we list the items stats, it might be accepted easily. We all know though, that best items for sorcerer always been full magic and then, fastest hit recovery, fastest block rate and full resist. Other than that, getting some str item to get more defense. For warrior and rogue, it depend how you build it, I like gemming my rogue's weapon.
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for game issuesand or general dislikes
1.some items appear in red like you cant use them when you can i have seen this with some books and other people mentioned other items to
2.even if it was like this in the original game it bothers me rogues and warriors can use magic it really kills the difference in play style when characters don't have their own thing going for them that others cant use.
3.maybe its just me but way to many monsters have protection form magic damage making flash which is already pretty weak imo feel rather useless
4.i don't know what triggered it after using a mana potion i think the blue mana backround changed into a picture of raynors engineer o.o
1. The item itself or the background of it, cuz I've been playing this for over 30 hours now, and I've never run into red item problem. It always appear with red background thought, just like Diablo1 if I remember well.
2. I always agreed with that, Althought, I love how, in this, 255 magic isn't the current maximum to learn spells. By example, I need 364 magic to learn my next charged bolt lvl. I'm affraid not to reach it, even if i'm at 330 so far, at lvl 28.
3. I 100% agree with both states there, flash is weak and there are way to many magic immune, Magic resist would be alot better, in my opinion.
4. that is indeed similar to something I posted earlier, but for my case, it was a blue mana background (I took a screenshot, from post in page 39)
Questions
1.is their currently a stat/and or lvl cap?
2.how many spells are their currently for the mage i have 14-15 :3 im greedy so if theirs more that i have not unlocked yet i want them
3.will hell and or the area in the catacomes(forgot exact name) bones ???? be made?im not expecting it soon ill be content with anything thats done to improve this even farther
1. Not sure of stat cap, i'd guess 255, for lvl, current maximum is 34 (+4 if you farm rare in cave 4 for years)
2. You probly have all the easy found one. Fireball, guardians, nova, mana shield, flame wave, chain lightning exist, but surely hard to find, since there is no books or rarely in caves.
3. The fact that these zones (Chamber of bone, Hell, Lazarus lvl)) aren't made is due to a lack of room in the map. Until Ahli figure out a way to increase it, they won't be created. So far he's working on bugs and adding spells and possibly a PvP function.
Post has been edited 1 time(s), last time on Apr 23 2013, 4:38 pm by sakuckoinvius.
None.