Staredit Network > Forums > SC2 General Discussion > Topic: Who's makin' what when SCII comes out?
Who's makin' what when SCII comes out?
Sep 30 2007, 7:57 pm
By: Centreri
Pages: < 1 « 2 3 4 5 610 >
 

Jan 14 2008, 9:08 am candle12345 Post #61



Compatibility with ideas is the least of our problems. WCIII had an indescribably difficult and cryptic editor, but it was powerful as hell. SCUMEdit has all the power of WCIIIs editor, times ten, and is supposed to be user friendly to boot.

I wanna see if I can do stuff witht he IK system. Cliff scaling Goliaths etc :)

Remember how you could virtually mod WCIII with the editor?
SCUMEdit will be better :D



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Jan 15 2008, 2:24 am Centreri Post #62

Relatively ancient and inactive

Well, the WCIII editor wasn't indescribably difficult to use. To adjust the finer points (what the heck is backswing point?) you need a lot of understanding, but otherwise.. nope.



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Jan 15 2008, 6:34 am BlueFalcon Post #63



World Of Warcraft Madness FTW. 10 players, each for the 10 classes, (I'm betting WOtLK will be out first.)

Oh. I'm being sarcastic... but meh. Someone needs to make it first.



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Jan 15 2008, 8:30 am Red2Blue Post #64



I'm going to make a bound. And you're going to like it.



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Jan 15 2008, 12:10 pm Fisty Post #65



Quote from Red2Blue
I'm going to make a bound. And you're going to like it.
Bounds=My Greatest Weakness



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Jan 15 2008, 2:35 pm KrayZee Post #66



You guys better finish these maps, otherwise DOTA will TAKE OVER and OVERRUN StarCraft II!!!



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Jan 15 2008, 6:25 pm Jack Post #67

>be faceless void >mfw I have no face

Is anyone gonna make a mod, with diff unit models etc? i might make a zombie map,or something more original after.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jan 15 2008, 11:14 pm KrayZee Post #68



Of course, and anybody on Battle.net can play them in StarCraft II. You're not required to make your own .mpq but just edit models with different skinds or create your own model.



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Jan 16 2008, 3:28 am EzDay281 Post #69



Oh Gods, if DotA spreads its filth and fame into SC II, then nothing less than a mappers' inquisition with a professional 'net-predator for finding peoples' addresses for us shall suffice. D:
...uhm

Quote
Is anyone gonna make a mod, with diff unit models etc? i might make a zombie map,or something more original after.
Eh, with the amount of the game being made open to us, I doubt we're going to be seeing modding as it was in StarCraft. StarCraft was mostly closed, without support for editing almost every aspect of internally referenced unit data. Blizzard was smart enough to recognize that the ability to turn gameplay in maps and mods completely inside-out was atleast part of StarCraft's success, and just to compete with other games and companies anyways, they're making it far more open than before. WarCraft III had support for custom models, let there be no question that StarCraft II will.



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Jan 16 2008, 6:37 am chuiu Post #70



I'm thinking my first map will be Armored Core. But not the style of Armored Core map that eternalegend, me, and Moose have made (haiya!) but a mix of gameplay and features from the actual Armored Core game and gameplay of the Armored Core maps. Since WC3 editor supports custom models I'm planing on either making the models myself or getting someone else's help with that (we'll see how shitty I am with a 3d modeler ... maybe I can find some models on a website also, I used to know of one ...). Dammit, if only Terrenblade still played SC.



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Jan 16 2008, 7:36 am candle12345 Post #71



I'll be remaking PAW, and if unit modification is as easy and powerful as WCIII, then you'll see some much cooler coombat, instead of dragoons, we're talking tanks with mounted machineguns, the faint possibility of a troop carrier that actually carries troops, Chinooks that land. [And if anyone is whining aobut Dropships landing, you dumb fuck. Watch the videos carefully, units get unloaded before the dropship gets anywhere near the ground. Landing is PURELY visual.]

I can't wait :)

Oh also, I want an interceptor blood map xD



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Jan 16 2008, 7:27 pm KrayZee Post #72



Quote from EzDay281
Oh Gods, if DotA spreads its filth and fame into SC II, then nothing less than a mappers' inquisition with a professional 'net-predator for finding peoples' addresses for us shall suffice. D:
...uhm
About every DotA player I speak to, they want DotA transfered to StarCraft II as soon as possible. Otherwise they would be pissed off if it isn't famous. Though I don't think the title "Defense of the Ancients" would ever fit in StarCraft II except Protoss. These players will be pissed off, even if they don't find at least two of them. US West will be fine, they're not overrunned but East? You're going to see packs, and some random server titles that leads to DotA. They're addicted ever since. I blame Blizzard for making Aeon of Strife and Eul for originally developing the first DotA.

Quote from EzDay281
they're making it far more open than before. WarCraft III had support for custom models, let there be no question that StarCraft II will.
It didn't came with the World Editor, it was just set up there by either Blizzard or a player ready for anybody interested to download. But I have a feeling to be positive it will come with the StarCraft II editor. Your custom units will have a "Custom Unit" category, it's also made for players who wants to create more of the same units with different names and statistics.

Quote from candle12345
cooler coombat, instead of dragoons, we're talking tanks with mounted machineguns, the faint possibility of a troop carrier that actually carries troops, Chinooks that land.
Aren't Dragoons replaced by Immortals? Even though Dragoons are STILL in the Editor or as a secret seen in the Campaign, doesn't really mean they used as much as the Immortals since Immortals are default units.



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Jan 16 2008, 10:52 pm Centreri Post #73

Relatively ancient and inactive

I don't want DoTa transferred. I want variety in the AoS's, no monopoly.



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Jan 17 2008, 1:40 am Echo Post #74



I want to make DON'T CLICK THE FLAG!



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Jan 17 2008, 3:04 am KrayZee Post #75



Quote from EcHo
I want to make DON'T CLICK THE FLAG!
Here's a WarCraft III version, although the event wasn't specific.





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Jan 17 2008, 5:43 am Ryan Post #76



Wow, the WC3 editor has selection detection?

Just goes to show how inferior StarCraft's map editor is to WC3's editor.




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Jan 17 2008, 6:37 am Rawk_Flare Post #77



Quote from R.I.S.K
:O no1 is making an rpg?

Me...



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Jan 17 2008, 6:52 am KrayZee Post #78



You can even modify the "Defeat!" and "Victory!" message.



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Jan 17 2008, 10:38 pm Jack Post #79

>be faceless void >mfw I have no face

wow, SC2s editor sounds pretty awesome. will u be able to create ur own spells, new units, have multiple zealots for example?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jan 17 2008, 11:09 pm who Post #80



Probably, since you can do that all in the wc3 editor.



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[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[09:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[09:35 pm]
Vrael -- that is insane
[09:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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