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Who's makin' what when SCII comes out?

Pages: 1 2 3 » 6 >
Creator: Centreri
Time: Sep 30 2007, 7:57 pm

Post #1     Centreri Sep 30 2007, 7:57 pm

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Overwin Winboat
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Title is self-explanatory. Who's making what?

I'll try to make a WCIII battletanks-kind of map. It's an AoS with tanks. Anyone else?
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Post #2     FatalException Sep 30 2007, 8:03 pm

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If anyone remembers Squad Tactics, I'm saving that for SC2, provided I get SC2 remotely close to when it comes out, and the units in it are compatible with my current design.
Quote of the week: Squad Tactics! -FatalException
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Post #3     [Echo]:] Sep 30 2007, 9:03 pm

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I'm going to convert all my old maps into SCII.
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Post #4     R.I.S.K Oct 1 2007, 4:17 am

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I will be making Risk Gold Edition-A takeoff from Risk II.
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Post #5     Falkoner Oct 1 2007, 1:10 pm

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Taking StarCraft Map Making to the Limit!
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I'll probably test things out to start with, not really edit maps until I figure out how everything works.
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Post #6     Tuxedo-Templar Oct 1 2007, 1:45 pm

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Probably start off with something similar to Mechnogears, only hopefully now being fun and playable.
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Post #7     dumbducky Oct 1 2007, 6:34 pm

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I might try and do something radical and make something new :O

Or maybe just mess around with the modding tool. I really don't know.
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Post #8     JordanN Oct 1 2007, 7:51 pm

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Respected to disrespect.
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I'll make the first cat and mouse map.
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Post #9     fritfrat Oct 1 2007, 9:02 pm

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I'll naturally make a territories game of some sort ;)
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Post #10     EzDay281[MM] Oct 1 2007, 11:43 pm

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I'll just make whatever seems to be the first 'best' use of whatever new options are opened up that occurs to me. :P
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Post #11     MadZombie Oct 2 2007, 12:36 am

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This IS Different
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Resident evil defence survival type map :)
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Post #12     R.I.S.K Oct 2 2007, 4:15 am

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:O no1 is making an rpg?
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Post #13     frazz Oct 2 2007, 9:03 pm

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I'll probably go through the campaign and learn about everything before I start UMS making.
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Post #14     Ei47 Oct 3 2007, 5:19 am

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Heh, i wanna convert my old maps that are worth the effort to convert, than add oodles of secrets with the new units. :/ dunno if porting would work well because new unit upgrades/abilities like zealots dash. Maybe editor will allow you to disable those though.
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Post #15     O)MasterJohnny Oct 3 2007, 6:31 am

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I MIGHT be remaking of Panzer_kavalier's RE:Raccoon city
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Post #16     Excalibur[MM] Oct 3 2007, 7:01 am

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Quote from MasterJohnnyI MIGHT be remaking of Panzer_kavalier's RE:Raccoon city


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Post #17     AntiSleep Oct 3 2007, 8:19 am

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ill be porting 2 of my spawn d maps, and battlecraft factions.
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Post #18     AntiSleep Oct 3 2007, 8:25 am

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I really dislike the idea of secrets in maps, the faster people learn to play well the better, make the game interesting by balance and allowing players to invent and develop their own strategy.
I do not respect your beliefs, and I implore you not to respect mine. To ask respect of beliefs held without evidence, is to burn the books of progress and hope.

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Post #19     BeDazed Oct 3 2007, 9:40 am

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I am going to make Luna: SC on SC2. Owned all ya'
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Post #20     AntiSleep Oct 3 2007, 9:51 am

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luna kinda sucks, make nazca
I do not respect your beliefs, and I implore you not to respect mine. To ask respect of beliefs held without evidence, is to burn the books of progress and hope.

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