In my map I'm making, I have some units placed for a friendly/neutral AI (Player 6). It consists of three beacons, a zealot, hydralisk, marine, depot, pylon, and a spawning pool. I have a trigger made to disable the doodad states of the three beacons.
That is the only trigger. Starting locations are placed, and player 1 (Red) starts with a civilian. When testing the map, all units for Player 6 do not show up on the map, but player 1 shows up just fine. The trigger doesn't have an effect on the units. Starting locations are placed, there are no placement problems (editor says they're placed correctly with no "Place Anywhere" options turned on), just.. wtf?
I've tested having Player 6 as a Neutral and a Computer. It was previously Player 12, and showed up fine as that, but I can't trigger player 12 (and am not interested in learning how atm.)
Screens:
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Easier to Read: Player 6 doesn't show up on the map in-game under any circumstances whatsoever. Starting location is placed, no triggers in the map, no placement problems. Player 6 is a computer in Player 1's force, but it doesn't show up in any other forces either. Was previously neutral with the same problem. Why?
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Post has been edited 3 time(s), last time on Jun 28 2011, 11:04 pm by Blur.
None.