It listens on all IP addresses now, so you shouldn't have any more problems with that.
By the way, I have my server updated now and currently have something up that redirects to one of two different servers, so you will get a different one of the two each time you try to connect to sfrealm.hopto.org. This is a workaround I'm doing until it allows specifying port numbers. I actually have a hack to modify the port number used by modifying the exe, but it is required on the client as well, so I'm not doing that yet.
I'm currently on my larger world at this moment. Now that the bed bug is supposed to be fixed, I can put that bed back near the jungle.
Post has been edited 1 time(s), last time on May 24 2011, 4:19 am by ShadowFlare.
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Yeah, it should work now, as far as I know. Just remember that for now you have to reconnect if you didn't get the world you wanted out of my two. I'm going to try making some kind of port selector. If possible, I'll make it part of the menu - an extra step when hosting or joining. Otherwise, it will be a selection before the game window shows up.
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Time to see Cecil's server =D
EDIT: aw it's not on
They recently updated Terraria
Quote from terrariaonline.com
Controls
Right clicking and holding on a crafting recipe will craft multiple of the same item to a max of the stack and/or until you run out of materials.
Items
NEW ITEM : Sticky Bombs, Requires 5 Gel and a Bomb.
Sand Duping bug fixed.
Placing a bed far from the spawn no longer causes a player who has set their spawn there to crash on join.
Mining stone and other hard ores make a 'tink' noise now.
Hellstone and Obsidian now require at least a Demonite pick to gather.
Sand no longer spawns within a certain distance of the spawn location, This should remove the chance of spawning in a desert with no wood to use.
Hellstone now correctly takes as long to dig as meteor does.
The clay pot item now has the correct size.
Performance
Frame-skip is now correctly ON by default for new players.
Increased Client Side Multi-Player stability. Should resolve many crash causes.
Corrected a bug where players would intermittently not take falling damage.
The world file is now saved to a temporary file that is copied over to the actual save file. This prevents world corruption when saving is interrupted.
Fixed a bug that disabled some error handling. Overall game stability should be improved.
GUI
The version number of the game now shows on the title screen.
Typing numbers in chat no longer changes your selected item in your hotbar.
Server
Servers now listen to all IP addresses on the hosting PC, regardless of how many network connections are active.
Typing "localhost" instead of your own local IP address will connect to your own same-PC server.
The games default port is no longer ELEET (31337) it is now 7777.
Client will now resolve a hostname into its IP address, for example, if randomsite.org ran a server, you could type randomsite.org as the IP address and be able to connect.
Note : We are aware of the new bug that causes Double Jumping to not negate falling damage.
Post has been edited 1 time(s), last time on May 24 2011, 11:18 pm by UnholyUrine.
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Yeah I don't have hardware suited for running 24/7
I might put together a server here soon though.
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Would any of you like to play on a fresh new map just for the hell of it? If so, you can join 173.59.241.214, password 'demon.'
Make a new character too, because that's what I'm doing.
BTW guys my sky castle and everything are gone. Someone on TL came in with a lot of bombs and bombed all my world's features into the ground about 4 screens deep
There was a backup file of my world, although it looks like Terraria backs the world up into a single .bak file that it replaces with a new backup at set time intervals, so.... I couldn't save any of the stuff I constructed TT
I've rendered a new medium world.
I've been using my router to IP ban people and have the server password protected with the password of: kiwi
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Yeah I ninja-edited him.
The only workaround I can think of is to just manually back up your .bak files by renaming them.
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Are you currently hosting the server? If so, I can't get on. ;\
Quote from name:Dem0nS1ayer
Are you currently hosting the server? If so, I can't get on. ;\
Demon you can read the back posts a little bit can't you?
Yeah I don't have hardware suited for running 24/7
I might put together a server here soon though.
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Well I thought that since you were on your computer you'd be running it right now. ;o
Everyone come play on mine. Dx
Quote from name:Dem0nS1ayer
Well I thought that since you were on your computer you'd be running it right now. ;o
Everyone come play on mine. Dx
I'm at work. Although, I'm at work on an i7 and some super expensive non-retail dual GPU
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Change it to the other server Shady, this one is destroyed. I have it set up so that you should be able to connect to the other by reconnecting. Let me know if that isn't working.
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Quote from name:Dem0nS1ayer
Well I thought that since you were on your computer you'd be running it right now. ;o
Everyone come play on mine. Dx
I'm at work. Although, I'm at work on an i7 and some super expensive non-retail dual GPU
wtf? I thought you had an entry level job as like a clerk or something