The eligible champions have been determined, and now all focus has shifted to who will guide them through this momentous battle. The League is currently soliciting entries from select summoners to represent both Ionia and Noxus. All the eyes of Runeterra will be on this spectacular event, so League officials are meticulously searching to find the best summoners for the job. Once appointed, these summoners will be announced to the peoples of Valoran on December 7, 2010.
My assumption is that they'll ask top ranked people (that use the selected heroes) to play, since it seems like they're seeking players rather than have players apply.
Is it bad that I went 24-2-3 as Tryn, and our team scores were 27-30 ?
Tryn is easy as balls to play, but I'd never say he's OP. Nigga needs to be focused or stunned to reduce his healing, and a thornmail wouldn't hurt. THORNMAIL ANNIE GOGO.
I want to do a 5 man normal premade with the following heroes: Karthus Morgana Soraka Fiddlesticks Amumu
What do they have in common? Abilities that reduce enemy magic resist. For the unaware, magic reduction is applied before magic penetration and magic reduction can actually put their magic resist in the negatives, amplifying damage.
Fiddles: Dread (passive)- Nearby enemy champions have their magic resistance reduced by 10 Morgana: Tormented Soil- Curses a large area for 5 seconds. Enemies on the cursed ground take damage and have their magic resistance reduced by 4/5/6/7/8 every second Soraka: Starcall- Strikes nearby enemy units dealing damage and reducing their magic resistance by 8 for 8 seconds. This effect can stack up to 20 times Karthus: Wall of Pain- Creates a 800/900/1000/1100/1200 distance wide wall at target location. Enemy champions that pass through the wall have their armor and magic resistance reduced by 15/20/25/30/35 and reduces movement speed; debuff lasts 5 seconds. The wall lasts 7 seconds Amumu: Cursed Touch (passive)- Amumu's attacks reduce the target's magic resistance by 15/25/35 for 4 seconds.
Add in an abyssal scepter and its theoretically possible (not going to happen) to reduce and enemy champion's magic resist by 300. If everyone builds Tanky/AP/Maybe-some-sunfires and one person gets an Abyssal then this team would have massive AoE damage, no need to build any magic penetration, good survivability, ridiculous CC (Amumu stun and AoE snare, Morgana Snare and AoE stun, Fiddles mass silence and 3 second fear, Karthus's Slow, Soraka's silence), good support, a tank and a jungler (amumu).
Anyone want to try it? I own Fiddles, Amumu, and Soraka.
I want to do a 5 man normal premade with the following heroes: Karthus Morgana Soraka Fiddlesticks Amumu
What do they have in common? Abilities that reduce enemy magic resist. For the unaware, magic reduction is applied before magic penetration and magic reduction can actually put their magic resist in the negatives, amplifying damage.
Fiddles: Dread (passive)- Nearby enemy champions have their magic resistance reduced by 10 Morgana: Tormented Soil- Curses a large area for 5 seconds. Enemies on the cursed ground take damage and have their magic resistance reduced by 4/5/6/7/8 every second Soraka: Starcall- Strikes nearby enemy units dealing damage and reducing their magic resistance by 8 for 8 seconds. This effect can stack up to 20 times Karthus: Wall of Pain- Creates a 800/900/1000/1100/1200 distance wide wall at target location. Enemy champions that pass through the wall have their armor and magic resistance reduced by 15/20/25/30/35 and reduces movement speed; debuff lasts 5 seconds. The wall lasts 7 seconds Amumu: Cursed Touch (passive)- Amumu's attacks reduce the target's magic resistance by 15/25/35 for 4 seconds.
Add in an abyssal scepter and its theoretically possible (not going to happen) to reduce and enemy champion's magic resist by 300. If everyone builds Tanky/AP/Maybe-some-sunfires and one person gets an Abyssal then this team would have massive AoE damage, no need to build any magic penetration, good survivability, ridiculous CC (Amumu stun and AoE snare, Morgana Snare and AoE stun, Fiddles mass silence and 3 second fear, Karthus's Slow, Soraka's silence), good support, a tank and a jungler (amumu).
Anyone want to try it? I own Fiddles, Amumu, and Soraka.
You do know that auras stack right? One per hero? You could actually have 5 abyssals, just an fyi.
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"