Staredit Network > Forums > Portal News > Topic: Publishing space increased, Blender m3 plugin
Publishing space increased, Blender m3 plugin
Sep 7 2010, 8:56 pm
By: Jack  

Sep 7 2010, 8:56 pm Jack Post #1

>be faceless void >mfw I have no face

--- Increased Publishing Space! ---

Blizzard has finally increased the publishing space for maps uploaded to Battle.net! Now you can upload up to 10 custom maps, and have up to 50 megabytes of total storage space.
Quote
As part of our ongoing efforts to foster a productive and happy StarCraft II mapmaking community, we recently asked players to share their thoughts and ideas on how the custom map system might be improved. Some mapmakers noted that the current limits placed on custom map publishing felt too restrictive and, as a result, made their mapmaking experience less enjoyable.

We've taken this feedback to heart and increased custom map upload limits in two ways. Players are now provided with a total of 10 custom map slots and up to 50 MB of total map storage space. Ultimately, we want players to be able to share more maps with the community, and we feel these changes will supply mapmakers the additional freedom they need to better flex their creative muscles.

We'll be carefully monitoring how this additional storage is used by players and, as always, will continue to seek your feedback for how we may further improve the Battle.net mapmaking and publishing experience.
More information is at http://eu.battle.net/sc2/en/blog/601971



--- Blender .m3 Plugin ---


Stante has been developing an .m3 plugin for Blender. Currently it can import models and textures, but work on animation support and exporting is well under way, and it should soon be on the level of the 3D studio max plugin.


More information and the download is available at https://code.google.com/p/blendm3/



--- Offline Guest Mode---


Blizzard has uncovered how to play offline, using Guest Mode.
Quote
When logging into StarCraft II: Wings of Liberty, you may have noticed the "Play as Guest" button lurking at the bottom right of your screen. But what does this do? Is it the same as the "Offline" mode you've heard about? Can I play without even logging into Battle.net?

If you select the "Play as Guest" option you will be asked to choose which of three guest profiles you want to play as, aptly named Guest 1, Guest 2 and Guest 3. While playing as a guest you can:

- Experience the single player campaign
- Test your skills in the single player Challenges
- Battle against the AI in custom games
- Learn more about the game in the tutorials
- Watch your replays


Any progress you make while playing as a guest will be saved to that specific profile, and thus will be unavailable while playing under any other profile. While you will need to connect to Battle.net to authenticate the game once every 30 days, you will not need to create an online account if you only play using a guest profile. However, while playing as a guest you cannot earn achievements nor play multiplayer.

To enjoy the full experience of StarCraft II: Wings of Liberty, including earning achievements and playing online against other players, you will need to log in to your online profile (using your Battle.net username and password) when you load the game.

If you attempt to log in to your online profile but are unable to connect to Battle.net, for example when travelling and without internet access, you will receive a message informing you that StarCraft II has been unable to connect to Battle.net. It is now that you are given the option to "Play Offline".

"Playing Offline" is different to playing as a guest as all your progress will still be saved to your online profile. As you are not connected to Battle.net you will not be able to earn any achievements, but don't forget that you can replay any previous mission through the "Mission Archive" on the Hyperion if you're chasing after that ever-elusive achievement!
More information is at http://eu.battle.net/sc2/en/blog/641953#blog


Post has been edited 2 time(s), last time on Sep 7 2010, 9:02 pm by DevliN. Reason: Edits get rid of " and ' apparently...



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Sep 7 2010, 8:59 pm Dem0n Post #2

ᕕ( ᐛ )ᕗ

50 mbs between 10 maps is laughable. Still no way to be make custom campaigns, I see.. And honestly, I still don't see why they need to put a limitation on map making. At this rate, barely any custom maps are going to be made, and the majority of players, who enjoy custom maps over melee maps, will get incredibly bored.




Sep 7 2010, 10:34 pm payne Post #3

:payne:

Quote from name:Dem0nS1ayer
50 mbs between 10 maps is laughable. Still no way to be make custom campaigns, I see.. And honestly, I still don't see why they need to put a limitation on map making. At this rate, barely any custom maps are going to be made, and the majority of players, who enjoy custom maps over melee maps, will get incredibly bored.
Blizzard wants quantity over quality. ;o

P.S. I love how they always go for the "propaganda" style with their "Here in Blizzard, we listen to your needs. We have recently read on our forums that *enter useless feature* was felt required, so we decided to implement just for you!".
"Distract a population with games and they will forget about their hunger".



None.

Sep 8 2010, 2:32 am MadZombie Post #4



They have to. It's their main problem right now. It's the biggest complain every one had against them now. At least isn't surprising. Maybe I'm a blizztard but I still think that half the times they say it they really do mean it.

blizz o/



None.

Sep 8 2010, 3:35 am Sand Wraith Post #5

she/her

I think Blizzard should:

-suck some donkey balls
-increase limits to at least 1GB per account across infinite maps
-dissolve




Sep 9 2010, 10:08 am Alzarath Post #6

Praetor

I'm gonna look on the positive side of this, unlike all the negativity, cuz I appreciate improvements. +5 map slots, +20-somethingMB. This is a positive thing. So you don't have unlimited space, at least we're getting improvements. I'm personally satisfied (for the time being) with the space.



None.

Sep 9 2010, 7:16 pm Syphon Post #7



Quote from name:Dem0nS1ayer
50 mbs between 10 maps is laughable. Still no way to be make custom campaigns, I see.. And honestly, I still don't see why they need to put a limitation on map making. At this rate, barely any custom maps are going to be made, and the majority of players, who enjoy custom maps over melee maps, will get incredibly bored.

Why the hell would you want to publish a campaign on Bnet?



None.

Sep 9 2010, 7:46 pm Biophysicist Post #8



According to IskatuMesk, there's no way to make a campaign at all (which is really going to hurt AO2, unless they enable it). That's what he's referring to, I think.

Either way, no reason to swear at him. ;P



None.

Sep 9 2010, 7:54 pm Ahli Post #9

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Biophysicist
According to IskatuMesk, there's no way to make a campaign at all (which is really going to hurt AO2, unless they enable it).
Singleplayer campaigns should work. You just have to download it from a homepage instead of bnet like you always did.

At least an improvement is an improvement.




Sep 9 2010, 8:22 pm Biophysicist Post #10



How do you go about making the campaign, though? That's what Iskatu (and I) are looking for.



None.

Sep 9 2010, 9:21 pm Ahli Post #11

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Biophysicist
How do you go about making the campaign, though? That's what Iskatu (and I) are looking for.
I would do exactly the same as you would do in sc1... You can connect maps with triggers... and maybe you can use banks to save data between the maps...




Sep 9 2010, 10:17 pm TiKels Post #12



10 maps is a huge increase... 50 mb? That's also a huge increase... Blizzard is going for quality over quantity, that's why the popularity system is there ;o



"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."

-NudeRaider

Sep 9 2010, 11:31 pm Syphon Post #13



Quote from Biophysicist
How do you go about making the campaign, though? That's what Iskatu (and I) are looking for.

1) Make a series of maps.

2) ?

3) Profit.



None.

Sep 10 2010, 2:14 am Biophysicist Post #14



Some dude over at CC said that those triggers are currently broken. Maybe it was Iskatu himself, idk.

I dunno, if whoever said that is wrong, then great.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:36 pm]
RIVE -- Nah, I'm still on Orange Box.
[04:36 pm]
Oh_Man -- anyone play Outside the Box yet? it was a fun time
[12:52 pm]
Vrael -- if you're gonna link that shit at least link some quality shit: https://www.youtube.com/watch?v=uUV3KvnvT-w
[11:17 am]
Zycorax -- :wob:
[2024-4-27. : 9:38 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider sing it brother
trust me, you don't wanna hear that. I defer that to the pros.
[2024-4-27. : 7:56 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: "War nie wirklich weg" 🎵
sing it brother
[2024-4-27. : 6:24 pm]
NudeRaider -- "War nie wirklich weg" 🎵
[2024-4-27. : 3:33 pm]
O)FaRTy1billion[MM] -- o sen is back
[2024-4-27. : 1:53 am]
Ultraviolet -- :lol:
[2024-4-26. : 6:51 pm]
Vrael -- It is, and I could definitely use a company with a commitment to flexibility, quality, and customer satisfaction to provide effective solutions to dampness and humidity in my urban environment.
Please log in to shout.


Members Online: Ultraviolet, jun3hong