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Originally Posted by Fielding
FYI these are not the final patch notes. We'll be posting those later today. There have been some other tweaks/changes (mostly stuff we were not yet happy with, like FA's new skill, that we chose to exclude)
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Version 1.0.9
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General
- Pre-match time for all game modes changed from 1 minute 15 seconds to 1 minute 30 seconds
- Fixed several interface crashes
- Fixed advanced game mode filter on public game interface to correctly save values.
- Fixed animations getting stuck when rewinding replays
- Fixed rewinding tree deaths in replays
- Greatly optimized client performance on lower end/medium systems
- Optimized various interfaces to run more efficiently
- Fixed an issue causing F6 to re-set the position of the scoreboard
- Fixed various crashes that could occur during gameplay
- Fixed experience popups to off-set from gold popups, such that they do not overlap
- Added a new music track to Caldavar, entitled "Encounter at the River"
- Fixed in game match stats screen to display the correct XP/Min, such that it will not calculate time spent playing after reaching level 25
- Fixed a crash that could occur when exiting the game
- Fixed an issue causing FPS hitching when new music is loaded
- Added hero selection announcements for Bubbles, Chipper, Doctor Repulsor, Gauntlet, and Tundra
Mac Bug Fixes
- Fixed a crash in OS X when a user quits by closing the HoN window
- Limit on Anti-aliasing set to 4x on OS X client to avoid all white/black screens caused by higher settings
In-game Changes
- During modes that use alternating pick (banning draft, banning pick, etc), once a player selects their hero it will instantly switch to the other team (rather than waiting the remaining time)
* Each player now has 40 seconds to select their hero, from 30
* Transition time between banning and picking is now 15 seconds, from 20
* The time after the hero picks has been reduced from 2 minutes to 45 seconds
- Hero selection time in all pick reduced from 2 minutes to 1 minute
Items
New Item - Striders
- New boots added to the Initiation shop
- Requires Marchers + 300 Gold Recipe (Total 800 Gold)
- Striders grant 50 Movespeed
- When out of combat for 6 seconds, increases movespeed by 100 over the next 2 seconds, for a total of +150 movement speed (including the base).
- Bonus movespeed is removed when the owner takes damage, casts a spell, attacks, or uses an item.
* Using Non-combat items such as Wards, Bottle, Mana, or Health Potions will not remove the bonus speed
Blood Chalice
- Now takes a Mark of the Novice and Crushing Claws (Still takes Trinket of Restoration)
- Gives +3 Str/Int and +2 Health Regen (down from +3 Health Regen)
- Recipe cost removed, can be disassembled
- Now grants 150 mana for 150 health. Mana is no longer lost after a duration
- If an enemy hero dies within 15 seconds and 700 AOE of the user, the user is healed for 150 as the chalice uses the enemy's spilt blood to pay the debt.
- Cooldown lowered from 35s to 25s
Null Stone
- AOE abilities (such as Witch Slayer's Graveyard and Pyromancer's Phoenix Wave) no longer proc
Null Stone when clicking directly on a target
Savage Mace
- Illusions will no longer proc a ministun. They can still proc the +100 damage.
Stormspirit
- Now only 'stuns' allies, letting them queue up abilities. Enemies it is used on can not queue up abilities or items while cycloned.
Heroes
- Reworked how many projectile-based abilities interact with eachother
* This fixes strange behavior when two skills that try to move a unit interact, such as a charging Kraken getting hooked by Devourer
- New Hellbourne Agility hero: Flint Beastwood
* Based on Dwarven Sniper from DotA
- Skills:
* Explosive Flare - Deals damage in an area immediately, then gives vision over that area and slows/reveals any enemies who come within the vicinity
* Hollowpoint Shells - Gives a chance that an auto-attack will deal bonus damage and apply a mini-stun
* Deadeye - Increases attack range
* Money Shot - Channels for a brief time then fires a massive shot, dealing high damage at a long range to a single target
Forsaken Archer
These changes will not take place in the current patch! They are subject to change in the future patches.
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- Base damage decreased from 44-50 to 40-46
- Volley range from 400/550/650/800 to 800 at all levels
- Volley immobilize time from 1.75/2/2.25/2.5 to 1/1.5/2/2.5
- Split Fire removed, replaced with Putrefy
* Enemies within 800 AoE take 4/8/12/16 additional magic damage when they take any non-DOT damage from a hero or hero's spells. Invulnerable pets and splash damage do not trigger the bonus damage.
- Call of the Damned Skeletons no longer apply their DoT
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Soulstealer
- Cast time on Soul Burst changed from 1 second to 1.4 seconds
Tundra
- Ranged pet attack cooldown from 1.5s to 1s
- Coldblooded removed, replaced with Cold Shoulder
* 300,400,500,600 Range, 40 Manacost, 12s cooldown
* On use, charges the target, dealing Tundra's Attack Damage on impact. Applies Cold Shoulder to them for 8 seconds.
* Cold Shoulder Effects: Increases attackspeed against this target by 15/30/45/60
* Attackspeed will linger for 2 seconds after changing targets
Chronos
- Damage from Curse of Ages proc from 20/40/60/80 Magic to 15/30/45/60 Physical
Rampage
- Can now target and affect Magic Immune heroes with all of his abilities
Doctor Repulsor
- Increased vision range on Magnetic Contraption from 300 to 800
- Fixed an issue with sounds on Magnetic Contraption where some players could hear high frequencies
- Radius of tree killing on Ludicrous Speed lowered from 150 to 100
- No longer disarmed while using Ludicrous Speed
Engineer
- Steam Turret is now killable, dies in 3 hits. Units can only get hit a maximum of 8 times, down from 10
Gladiator
- Flagellation will no longer deal double bonus damage to buildings
- The visual effect on Call to Arms now matches the actual area
- Damage taken from Call to Arms is now spread over 5/6/7 seconds instead of instantly
- Increased speed of Call to Arms from 650 to 750
Nymphora
- Nymphora's Zeal damage from 55/90/130/160 to 50/85/120/155
- Nymphora's Zeal stun duration from 1/1.3/1.6/2 to 0.75/1/1.25/1.5
Slither
- Poison Spray range from 1000 at all levels to 600/725/850/1000
Vindicator
- Glyph of Silence will no longer be disabled by skills like Devourer's hook, Chronos' ult, Pebbles' chuck, etc.
Mod's can make any changes they want and sticky it when the time comes.