Staredit Network > Forums > SC1 Map Showcase > Topic: Temple Siege M8e
Temple Siege M8e
Oct 27 2009, 4:30 am
By: Moose
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Jun 26 2010, 5:53 pm close.ads Post #921



Quote from DoLLe
Quote from close.ads
I need to report some balancing issue---the top is really too easy for people to steal. Ack, today I captured top with a 600 rine, no problem at all! The trick is to run in from the bottom, then run towards the large bridge---during this progress only the bottom canon will hit you. Next, run left, and up the western ramp, again, only 2 canons will shoot you, but with less shots. As long as you time your run, top is really, really easy to cap.

I'll try stealing it with lm with no upgrades at all---if I can pull it off, well it needs fixing!

If other team looked at the warp pads in their base, would have never happened. They were caught slipping.

Well they wont know until they put a unit on the warp pads won't they?



None.

Jun 26 2010, 8:50 pm DoLLe Post #922



Quote from close.ads
Quote from DoLLe
Quote from close.ads
I need to report some balancing issue---the top is really too easy for people to steal. Ack, today I captured top with a 600 rine, no problem at all! The trick is to run in from the bottom, then run towards the large bridge---during this progress only the bottom canon will hit you. Next, run left, and up the western ramp, again, only 2 canons will shoot you, but with less shots. As long as you time your run, top is really, really easy to cap.

I'll try stealing it with lm with no upgrades at all---if I can pull it off, well it needs fixing!

If other team looked at the warp pads in their base, would have never happened. They were caught slipping.

Well they wont know until they put a unit on the warp pads won't they?

When someone is capping it changes color, so you know someone is capping, just interrupt.



None.

Jun 26 2010, 9:25 pm ClansAreForGays Post #923



Top should always have a mines or used up probe hanging out at beacon.




Jun 26 2010, 11:21 pm Jambi Post #924



Updated hackers list.

BTW this answers some questions.

1. The anti-hack works on anyone who has a hack injected with MH built into it. The MH doesn't have to be active just built into it. It doesn't work on any other type of hack, just MH.
2. No, the anti-hack is not public. As much as I would like everyone to be able to stop hackers it cant happen. I got from the maker of it who said he didn't want public so it would get patched by hack makers, and there's also a glitch that if you use in game channel it disconnects everyone from bnet.

Wall of Shame:
Leviathan.
Cheko.
Mechintosh
Stranger
Refl3ct
PlayWithHonor
GoSu66
Recon
Tekai12
Belgium_rofls
vergolino
reaper
thehandsomeone
aedardran1
SVnarutoVS
caliroll
avokthehavok
testees
kupie
fffgggtttyyy
Flood]CryoZone
neo_spirit
rep0man
es-spider
supervisor
positively
hypebeast
1o1
kindbudking
lady-gaga
solider_poop
head_hunter47
ptp-mik



None.

Jun 27 2010, 7:33 am fat_flying_pigs Post #925



Quote from Jambi
Updated hackers list.

BTW this answers some questions.

1. The anti-hack works on anyone who has a hack injected with MH built into it. The MH doesn't have to be active just built into it. It doesn't work on any other type of hack, just MH.
2. No, the anti-hack is not public. As much as I would like everyone to be able to stop hackers it cant happen. I got from the maker of it who said he didn't want public so it would get patched by hack makers, and there's also a glitch that if you use in game channel it disconnects everyone from bnet.

Your AH doesn't work. I used my mh in the game, nothing happened.



None.

Jun 27 2010, 2:37 pm close.ads Post #926



Quote from fat_flying_pigs
Quote from Jambi
Updated hackers list.

BTW this answers some questions.

1. The anti-hack works on anyone who has a hack injected with MH built into it. The MH doesn't have to be active just built into it. It doesn't work on any other type of hack, just MH.
2. No, the anti-hack is not public. As much as I would like everyone to be able to stop hackers it cant happen. I got from the maker of it who said he didn't want public so it would get patched by hack makers, and there's also a glitch that if you use in game channel it disconnects everyone from bnet.

Your AH doesn't work. I used my mh in the game, nothing happened.

Part of the AH is that post. Now that you've confessed, we'll add you to the list.

Thank you for your co-operation.



None.

Jun 27 2010, 8:22 pm fat_flying_pigs Post #927



Quote from close.ads
Quote from fat_flying_pigs
Quote from Jambi
Updated hackers list.

BTW this answers some questions.

1. The anti-hack works on anyone who has a hack injected with MH built into it. The MH doesn't have to be active just built into it. It doesn't work on any other type of hack, just MH.
2. No, the anti-hack is not public. As much as I would like everyone to be able to stop hackers it cant happen. I got from the maker of it who said he didn't want public so it would get patched by hack makers, and there's also a glitch that if you use in game channel it disconnects everyone from bnet.

Your AH doesn't work. I used my mh in the game, nothing happened.

Part of the AH is that post. Now that you've confessed, we'll add you to the list.

Thank you for your co-operation.
Just cuz I know how to use a hack, and like testing out AH, doesn't mean I hack on a regular basis. Kinda like calling a map maker a hacker because he uses a location hack. I've been interested in finding a new AH, but it doesn't seem likely that a good one will ever exist again.
And just to clarify, is there actually an AH? Or it just a bluff? I was using 4 mh's at the time I tested the map... so...



None.

Jun 27 2010, 9:15 pm Jambi Post #928



Quote from fat_flying_pigs
Just cuz I know how to use a hack, and like testing out AH, doesn't mean I hack on a regular basis. Kinda like calling a map maker a hacker because he uses a location hack. I've been interested in finding a new AH, but it doesn't seem likely that a good one will ever exist again.
And just to clarify, is there actually an AH? Or it just a bluff? I was using 4 mh's at the time I tested the map... so...

1. I have to be in the game with you.
2. I have to manually press the Insert key on my keyboard for it to test.

The Anti-Hack isn't built into the map, and I'm not the map maker. Its a program I use with my SC to use in any game to see if anyones hacking.



None.

Jun 28 2010, 5:33 am fat_flying_pigs Post #929



Quote from Jambi
Quote from fat_flying_pigs
Just cuz I know how to use a hack, and like testing out AH, doesn't mean I hack on a regular basis. Kinda like calling a map maker a hacker because he uses a location hack. I've been interested in finding a new AH, but it doesn't seem likely that a good one will ever exist again.
And just to clarify, is there actually an AH? Or it just a bluff? I was using 4 mh's at the time I tested the map... so...

1. I have to be in the game with you.
2. I have to manually press the Insert key on my keyboard for it to test.

The Anti-Hack isn't built into the map, and I'm not the map maker. Its a program I use with my SC to use in any game to see if anyones hacking.
Ahh, is it Insecticide? The thing that freezes any Oblivion user? I've tried it; worked once for me (out of 5 times), and even then, it might have just been a coincidence. I should go ask zhuzhu about that...



None.

Jul 4 2010, 5:11 pm ClansAreForGays Post #930



Next version of temple siege will be called version C1. I'm about a quarter of the way done.

Primary goal: no max hero limit. (like, you can have 3 mutants vs 3 mutants)

Other goals:
Fix all reported M9T bugs.
Give all heroes a 'classic' class change option.
Clean up tons of locations.
Teleporting observer lv4 for LM???




Jul 4 2010, 6:02 pm LoTu)S Post #931



Assassin fest >_>

If this were to to be done, i suggest making locations per player rather than per hero. That way lets say location 164 could used for both Volt l3 or Medic l2



None.

Jul 4 2010, 6:37 pm ClansAreForGays Post #932



I already started that in M9. All the triggers were completely changed around so that they only center when a spell is being cast. Except for mech's, which is a bitch.




Jul 5 2010, 2:23 am Program Post #933



remove medic. :D



None.

Jul 5 2010, 6:32 am ThedarKOne Post #934



Quote from ClansAreForGays
Next version of temple siege will be called version C1. I'm about a quarter of the way done.

Primary goal: no max hero limit. (like, you can have 3 mutants vs 3 mutants)

Other goals:
Fix all reported M9T bugs.
Give all heroes a 'classic' class change option.
Clean up tons of locations.
Teleporting observer lv4 for LM???

Class change option kinda defeats the purpose of making new versions if everyone just picks the old heroes anyways.

Tele for LM lv4... LOVE IT... lets be honest... how many people really use his current lv4? Not very many... and not very often.



None.

Jul 5 2010, 11:44 pm OlimarandLouie Post #935



6 Summoners. Oh dear...



None.

Jul 6 2010, 11:36 am 24million Post #936



CAFG, what are your plans for Temple Siege after StarCraft 2 comes out? I've heard stuff about UU planning on making a Temple Siege II, and you're making a lot of StarCraft 1 plans for the future that seem like they won't be finished before the 27th.



None.

Jul 6 2010, 3:07 pm close.ads Post #937



I've always wanted a teleport for lm's Lv.4, a mass teleport though----but a teleporting observer sounds as awesome.

The new/old l1 is a good system, but really, the time frame to choose it is too short. Also, in m9t my friend said he can't see the infested for him to suicide. Maybe a center location with insturction after choosing hero? It's no longer going to be an easter egg isn't it?

Post has been edited 1 time(s), last time on Jul 6 2010, 5:33 pm by close.ads.



None.

Jul 6 2010, 5:35 pm ClansAreForGays Post #938



in m9t there is an actual beacon to use now underneath the tutorial. Adding a ping is a good idea.




Jul 7 2010, 12:33 pm close.ads Post #939



Quote from ClansAreForGays
in m9t there is an actual beacon to use now underneath the tutorial. Adding a ping is a good idea.
Dangit, in m8e I was told it's on top and have been looking for it forever at that area. MY BAD.

Thankssssss a lot.

P.S. New medic's l1 is still awesome!



None.

Jul 7 2010, 8:33 pm ClansAreForGays Post #940



Need beta testers. Post if you want it PM'd to you. Just promise that you won't host publicly, tell friends you play with not to, yada yada. Testers get their names at top of the "special thanks"




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[10:53 pm]
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