Staredit Network > Forums > SC2 General Discussion > Topic: Sc2 known Bugs!
Sc2 known Bugs!
Apr 4 2010, 12:20 am
By: Devourer  

Apr 4 2010, 12:20 am Devourer Post #1

Hello

So, post here sc2 bugs you have found out.
While paused, you can rightclick the minimap, causing to create many sprites of mapclicks:
http://img51.imageshack.us/img51/4379/sc2bug.png




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Apr 4 2010, 4:26 am OlimarandLouie Post #2



Each one of those arrows represents a nuclear missile being launched.



None.

Apr 4 2010, 4:32 am Centreri Post #3

Relatively ancient and inactive

That is very awesome-looking.



None.

Apr 4 2010, 4:36 am DavidJCobb Post #4



It's like a big forest of tiny, two-dimensional trees! :D



None.

Apr 4 2010, 6:54 am MasterJohnny Post #5



It looks like wc3 trees trying to take over SC2's superior graphics. :bleh:

I dunno any bugs as I am on the crack. I just hate the AI.



I am a Mathematician

Apr 5 2010, 1:07 pm Devourer Post #6

Hello

Yea it's quite fun. If you resume the game they all are playing their animation, is quite fun :D
So, noone else got any bug? :(



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Apr 5 2010, 9:57 pm XGenesis Post #7



If I had a key, I would try to find one :(
And I'm not into the illegal junk :><:



None.

Apr 6 2010, 1:17 am DavidJCobb Post #8



I wonder... Do commands issued via the paused mini-map actually get obeyed when the game is unpaused? If so, it may have a lightswitch effect... If it's at all possible, see if you can order a worker to build on top of an existing building while the game is paused.



None.

Apr 6 2010, 7:01 pm Heinermann Post #9

SDE, BWAPI owner, hacker.

Minimap squares(representing units) will start to disappear when you get near the 2000 unit mark. (Observed in the first version of the beta)




Apr 9 2010, 11:51 pm Vi3t-X Post #10



Game randomly crashes upon internet disconnect.



None.

Apr 10 2010, 4:00 pm Devourer Post #11

Hello

Some stuff we manged to do when having many overlords, overseers and mutalisks.

Many units in one cornor :D


Stacked overlords are causing light oO, probably because of the smoke


Even more impressive :)



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Apr 11 2010, 7:51 pm Tempz Post #12



whats the 3rd image?



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Apr 12 2010, 8:37 am Sixen Post #13



Quote from Tempz
whats the 3rd image?
Absolutely nothing, it looks so cool.



None.

May 23 2010, 10:51 pm Apos Post #14

I order you to forgive yourself!

That happened after I somehow got dropped. I clicked the surrender button but it didn't bring me back to the score screen. Now, each time I order a unit, the image freezes. Here is how it looks:





May 23 2010, 10:55 pm Devourer Post #15

Hello

Quote from Sixen
Quote from Tempz
whats the 3rd image?
Absolutely nothing, it looks so cool.
Stacked overlords form different players (=different smoke colors) :)



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[2024-5-20. : 4:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[2024-5-20. : 3:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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