You'll never outexp if I play the Creature of the Mist. =)
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You'll never outexp if I play the Creature of the Mist. =)
Is no char capable of pressure?
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You'll never outexp if I play the Creature of the Mist. =)
Is no char capable of pressure?
If any hero is resistant to pressure, it'd be one that is made out of mist. It has been admitted by testers that CoM feels like you're playing [or playing against] actual mist.
Also, I think Ultimo was just trying to brag about his CoM skills.
Anyway... So is anyone in a testing mood on this lovely Halloween day?
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i would but im not at home right now
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I am, definitely, i want a good version of the map so i can test things.
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Ohh well I was thinking in about 2 hours would be good testing time. So if you're online then send me a PM or meet me in SEN channel and we'll get things done.
EDIT: For anyone testing last night: CoM players will be glad to know that the bug that centered vision and wouldn't allow them to properly observe game after death has been dealt with and expelled from my map with broken limbs.
Also, I forget who it was that was playing Rune Mage, but you'll be happy to know that Mindlock disables properly now.
Post has been edited 1 time(s), last time on Oct 31 2009, 5:10 pm by Norm.
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Two hours from now i wont be here...XS
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Ill be available almost all day soon
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You'll never outexp if I play the Creature of the Mist. =)
Is no char capable of pressure?
If any hero is resistant to pressure, it'd be one that is made out of mist. It has been admitted by testers that CoM feels like you're playing [or playing against] actual mist.
Also, I think Ultimo was just trying to brag about his CoM skills.
Anyway... So is anyone in a testing mood on this lovely Halloween day?I have the crazy urge to play with this CoM now.
Ohh well I was thinking in about 2 hours would be good testing time. So if you're online then send me a PM or meet me in SEN channel and we'll get things done.
EDIT: For anyone testing last night: CoM players will be glad to know that the bug that centered vision and wouldn't allow them to properly observe game after death has been dealt with and expelled from my map with broken limbs.
Also, I forget who it was that was playing Rune Mage, but you'll be happy to know that Mindlock disables properly now.
That was me who was Rune Mage
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i would but im not at home right now
That's too bad. Perhaps you can join us for testing tomorrow night. I think I COULD have alchemist fully done by them. He's a little more than half way right now.
I am, definitely, i want a good version of the map so i can test things.
*given* Test to your hearts content =)
I have the crazy urge to play with this CoM now.
Well where are you during testing? Oh well, you'll play him eventually. One of the hardest heroes, but epic when used right.
That was me who was Rune Mage
Oh yeah... Well it's fixed now so while you're testing don't worry about it.
UPDATE FOR EVERYONE:
•Finished 5X spells for Alchemist today. He is now 6/11 done for spells.
•Fixed all bugs that were found last night. The good news is that no new bugs were discovered during today's (limited) testing.
•Also re-worked Shuriken spell, it now has better spread than before.
•Kevin suggested a modification in the Spy Sentry/poof spells. This will be implemented. (It's something to prevent players from losing hotkey after using poof.)
•I got work early in the AM, then stuff. We can resume testing tomorrow night.Goodnight.
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Small update: Found a solution to my lack of ideas of one of the alchemist spells I decided to re-do. I will now be able to test tonight in ~1.5-2 hours?
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Tried out Alchemist in Sandbox and found him to be pretty epic so far. Shrapnel looks like it'll be a good sniping spell, and vs. small units. Wrath is absolutely awesome, but it would turn out as an OP base raiding move, since you can just mass medics, place them everywhere, run into the enemy base, double cast dragoon, then run out. Because of the large numbers of medics stockpiled, the duration of the spell is quite long. Portal is a great spell, but can it teleport you and your allies in one go?
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Heyy Norm
. Nice to see your still making maps like a freaking machine. That reminds me! I'm gonna be the Artificial Intelligence when this comes out
. Keep up the good work!
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Thank you everyone for continuous support and testing. Testing went well today. The focus is seemingly off of bugs now (seeing as how they are just about all cleaned up) and is going more toward balancing (which is exciting)!
As you all might have heard, Alchemist finally got his 11th spell finished. He is now ready to play 100% bringing the total number of playable characters to 8. I have to go back and do some slight modification and touch ups on a couple heroes, but after that I will be free to start work on the next character.
Crimson Wolf
The Illusionist
Mind & Machinery
Artificial IntelligenceThese are the 4 heroes that require spells. Anyone have an preferences on which they'd like to see next?
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Crimson Wolf.
Others idc order of.
Also something to have the ability to check up on t hings with your hero. (stuff like how much wood/stone/steel samurai needs for each armor, stuff.)
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Definately Crimson Wolf, I wanted to see him earlier.
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Yo, i'll be happy to help with testing on this as well, although it's unknown for how many sessions or w/e i'll be around for.
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Crimson Wolf
The Illusionist
Mind & Machinery
Artificial Intelligence
These are the 4 heroes that require spells. Anyone have an preferences on which they'd like to see next?
Do then in the order you listed.
fix: move anti clog in stat area 3 up using
fine grid.
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