Staredit Network > Forums > Null > Topic: SEN Mafia XV: Gotham City
SEN Mafia XV: Gotham City
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Oct 3 2009, 8:43 pm
By: DT_Battlekruser
Pages: < 1 « 7 8 9 10 1182 >
 

Oct 11 2009, 1:48 am Generalpie Post #161

Staredit Puckwork

its night time?



None.

Oct 11 2009, 1:49 am darksnow Post #162



thats nice, we wont have week long nights/days anymore



None.

Oct 11 2009, 1:50 am Echo Post #163



Quote from darksnow
pretty sure the clown masks refer to the joker =O

ehh if you die tonight that means raccoon is mafia =O

I'm pretty sure that anything that DTBK writes as a clue is actually a clue. It doesn't matter if I die tonight or not. Mafia could kill me just to make it seem like Raccoon is mafia if he isn't, or even use reverse psychology.



None.

Oct 11 2009, 1:53 am Generalpie Post #164

Staredit Puckwork

anyone find it odd that the number '3' is mentioned a lot of times?



None.

Oct 11 2009, 2:00 am Riney Post #165

Thigh high affectionado

So far its proven that we should NEVER base a number on a slot ID, Im sure times havent changed.

Anyone have an abnormal amount of 3 amongst them?



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Oct 11 2009, 2:03 am rayNimagi Post #166



Quote from name:Dark_Marine
So far its proven that we should NEVER base a number on a slot ID, Im sure times havent changed.

Anyone have an abnormal amount of 3 amongst them?

3.141592653589793238462643383279502884197169339375105820...



Win by luck, lose by skill.

Oct 11 2009, 2:05 am Riney Post #167

Thigh high affectionado

Im starting to see a pattern here ;o

Not really



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Oct 11 2009, 2:05 am Echo Post #168



Quote from rayNimagi

3.141592653589793238462643383279502884197169339375105820...
Oh snap. You know what that is.



None.

Oct 11 2009, 2:06 am darksnow Post #169



ITS PIEE



None.

Oct 11 2009, 2:10 am Generalpie Post #170

Staredit Puckwork

look at how many 2s there are also
and 8s



None.

Oct 11 2009, 2:11 am Riney Post #171

Thigh high affectionado

What 2s you mafia bastard? ;O



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Oct 11 2009, 2:13 am Echo Post #172



Quote from Generalpie
look at how many 2s there are also
and 8s
2 you say?

Your title is Double Pie

Twice the whammy

Mafia suspect list
-Raccoon
-Generalpie



None.

Oct 11 2009, 2:18 am darksnow Post #173



traditionally a pie is cut into 8 pieces =O



None.

Oct 11 2009, 2:20 am Riney Post #174

Thigh high affectionado

Remember what I said about not really noticing that pattern trying to be funny?

I was lying :| Everything is starting to make sense



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Oct 11 2009, 2:21 am Generalpie Post #175

Staredit Puckwork

i have a feeling i'm getting lynched on day 2.
a hit would be a waste on me tonigh. :P



None.

Oct 11 2009, 2:41 am darksnow Post #176



you mean day 1 :P



None.

Oct 11 2009, 2:43 am Generalpie Post #177

Staredit Puckwork

Quote from darksnow
you mean day 1 :P
day 1 comes before night 1, therefore the next cycle is day 2



None.

Oct 11 2009, 2:51 am darksnow Post #178



nooooo, time goes backwards, after day 1 is night 0, then day 0, then night -1 =O



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Oct 11 2009, 2:55 am Norm Post #179



General pie is mafia.



None.

Oct 11 2009, 3:01 am Generalpie Post #180

Staredit Puckwork

the brazen clue directly points to you as well.



None.

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Sylph-Of-Space -- woah! nice! thank you!
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O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
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O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
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O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
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Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
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