Quote from name:Almost Alive
I love how Moose is omnipresent.
Actually Moose and I tie for most activity. I am just as present, if not moreso than he is.
Just here for the activity... well not really
Devi told me that you can still view topics while banned. Or does this not apply to LOL VOID'D?
guy lifting weight (animated smiley):
O-IC
OI-C
"Oh, I see it"
my dad is giving me his computer which has a gig of ram and a good video card. so i will be able to play 5v5s soon.
Good is a relative term, and I challenge it is not anywhere near recent.
Enjoy the new machine.
My use of good is comparing it to my old computer, which was a piece of shit. I just got the new computer, and it works amazing compared to my last one, but its not amazing compared to other computers.
God, I love having more than 128mb of RAM.....
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And you actually do suck and need practise with 5v5.
BTW:
http://forums.heroesofnewerth.com/showthread.php?t=18322(As you can observe, the thread does a COMPLETE 180-degree turn and Hammerstorms the OP's face.)
I saw that yesterday. Epic win.
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anyone else think it would be kinda cool if they ported concepts of heroes from ts into HoN? like, obviously not stats, bt just the general concept?
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They would have to revamp them and make them cooler/more unique in order to fit in the HoN world because the TS heroes aren't really that interesting to fit in a large scale game like this....
The only question I have is "Why?"
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idk, just think some of the hero ideas for ts could work kinda cool in HoN, such as earth demon and light mage and such.
i'm not actually suggesting they port them, but more wondering what they would be like if they were in the HoN universe.
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The point of the no answers Shredder, is the fact that TS was built in (and I really hate to say this on a SC Mapping site) an editor that doesn't allow for good hero support. If you're talking WC3, it has a hero editor, but SC doesn't. SC doesn't have clear skills really, unless you mod the game, and even then, it'd be difficult to make a DotA / HoN out of it. Besides, I don't want to see a mock Zealot running around spawning mock Dark Templars all over a hero, crippling them, and holding them thill they're dead. Serious work would need to be done, and at that point, it wouldn't be TS anymore.
In a nutshell.. SC's abilities can be beaten.. 10 fold, maybe more. Heroes look better elsewhere, and not on TS, no matter how hard Urine or Moose can try. The point that SC can be done in such a way however to try and rival the DotA universe on WC3 is still a feat nontheless.
Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.
Add me to the clan plz, I'm tired of playing with random people. dumbudkcy, my favorite hero is blood hunter but I usually play Single Draft.
tits
You don't need to be in the clan to play with us btw. You just need to be in our channel so we can actually make games with you. Clan SEN.
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The point of the no answers Shredder, is the fact that TS was built in (and I really hate to say this on a SC Mapping site) an editor that doesn't allow for good hero support. If you're talking WC3, it has a hero editor, but SC doesn't. SC doesn't have clear skills really, unless you mod the game, and even then, it'd be difficult to make a DotA / HoN out of it. Besides, I don't want to see a mock Zealot running around spawning mock Dark Templars all over a hero, crippling them, and holding them thill they're dead. Serious work would need to be done, and at that point, it wouldn't be TS anymore.
In a nutshell.. SC's abilities can be beaten.. 10 fold, maybe more. Heroes look better elsewhere, and not on TS, no matter how hard Urine or Moose can try. The point that SC can be done in such a way however to try and rival the DotA universe on WC3 is still a feat nontheless.
do you not understand?
i wasnt saying for them to port them, as i said in my last post, but the concepts... Such as the warrior not looking like a zealot, but a um... WARRIOR... and the skills do have names... such as his 1st spell giving him an armor bonus for a certain amount of time, his second allowing his to attack another hero fast, with increased damage, and his third being a stun... Understand now how it could work?
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The hero concepts in TS are inferior to DotA or HON because of the limitations inherent within the Starcraft Engine. That is what Darkling is saying.
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Has anyone heard of the hero you can only use in practice mode called Nomad or something?
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i wasnt saying for them to port them, as i said in my last post, but the concepts... Such as the warrior not looking like a zealot, but a um... WARRIOR... and the skills do have names... such as his 1st spell giving him an armor bonus for a certain amount of time, his second allowing his to attack another hero fast, with increased damage, and his third being a stun... Understand now how it could work?
Armor bonus: legionnaire's taunt
Spell 2: kinda already done with swiftblade's whirlwind
Stun/skill3. Swiftblade's ulti, except it works on heroes.
Spell 4: a better spell 1, so whatever.
Think for a second and you'll realize that it's all been done.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"