Reason
This map is a remake from my latest map, Death Magic, that was a near success. I acc-
omplished what I set out to do and made a great map that involved lots of fun, strate-
gic and constructive gameplay. However, the main problem was, most bnetters dont
have the patience to download a map thats over 400kb. My triggers alone used up ab-
out 600kb because I wrote all the spells for the first human player, then mass modifie-
d them using Notepad and transferred them to the other human players.
Anyway, as much as some of you SEN members will hate me for this, I know this time it
will be a success and I wont let any abusive discouragement kill my ambition for this m-
ap series. If you dont like my intentions, leave the topic as I hate ambition killers or ju-
st plain negative people. Thanks.
Upgrades from last map
Improved trigger structure (cutting the download time by 50% at least)
1 extra hero (+4 spells)
Random option at hero selection
Salary system based on time in battle and units killed
Leveling system
Manual/automatic aiming system
Special FX
Improved terrain
Referee option
Specifications
Terrain: Jungle
Size: 128/128
Players: 2-6
Gameplay
The game is all about spells and hero killing. Spawned in an arena, you and your team
are to destroy the enemy heroes and win a total of 10 rounds. There are a few various
game factors that determine your style of play; -1- Upgrade mana and spells in any ord-
er -2- Upgrade the damage of your hero or your summon spells -3- Collect powerups ar-
ound the map -4- Earn gold by gaining battle experience.
Teleport Spells
Junction - Teleports you to a summoned unit
Follow - Teleports you to a nearby enemy and stuns for 1.5 seconds
Switch - Switches the location of you and an enemy hero
Flash - Teleports all nearby enemies to your location
Defensive Spells
Distortion - Immobilizes enemies for 6 seconds (not a stun)
Transform - Summons a replacement hero as your other hero heals for 500hp every 30 seconds
Barrier - Invulnerability for 6 seconds
Living Armor - Gives you +70 armor for 10 seconds
Silence - Stops enemies from using spells for 6 seconds
Magic Shield - Evades targeted spells for 10 seconds
Metamorphosis - Morphs into a Queen for 6 seconds (Ensnare active)
Damage Spells
Dragonfire - Summons a Guardian for 6 seconds
Centaur - Summons an Ultralisk for 6 seconds
Trueshot - Summons a Battlecruiser for 10 seconds
Blade Fury - Summons 3 Dark Templars for 10 seconds
Sky Fighter - Summons a Scout for 10 seconds
Autocannon - Summons a Goliath for 6 seconds
Firestorm - Summons a Wraith for 6 seconds
Ultimate Spells
Phantom - Teleports your hero away and secretly renders a replica for 6 seconds
Starfall - Summons Mutalisks at enemies anywhere on map for 6 seconds
Bloodrage - Summons 3 Dark Templars and sucks enemies in anywhere on map for 6 seconds
Oversight - Summons an Arbiter for 6 seconds
Diffuse - Stuns enemies for 6 seconds
Conversion - Gives you control over all enemy summons anywhere on map for 6 seconds
Banishment - Transfers an enemy into an alternate dimension for 6 seconds (also silences and freezes enemy spell cooldowns)
Post has been edited 4 time(s), last time on Aug 5 2009, 8:08 pm by MetalGear.
None.