DEATH MAGIC
Specifications
Type: Hero Arena
Players: 6
Type: Jungle
Size: 196/196
Gameplay
The game works by a limited number of rounds where 2 teams are spawned in an arena. The objective is to destroy
the enemy team. The first team to score 10 rounds wins the game. Players are given a salary and can use their mon-
ey to purchase or upgrade spells, mana and improve damage. Players can upgrade whatever spells in whatever chos-
en. The gameplay is constructive and realistic as the spells gain range, duration and decrease in cooldowns as they
are upgraded.
Qualities
Highly sketched triggers + gameplay
Nice sound FX
Active and fun gameplay
Fun random powerup system
Heroes
Techies (Goliath)
Switch: Switches location from a nearby enemy hero (cooldown = 7)
Silence: Stops enemies from using spells for 8 seconds (cooldown = 17)
Fire Storm: Summons a Wraith every second for 10 seconds (cooldown = 13)
Diffuse: Stuns all nearby enemies for 6 seconds (cooldown = 15)
Weaver (Marine)
Follow: Teleports to a nearby enemy hero and stuns for 1.5 seconds (cooldown = 5)
Time Travel: Teleports you 15 seconds back in time (cooldown = 11)
Laguna Blade: Summons a Battlecruiser for 8 seconds (cooldown = 11)
Phantom: Replaces your body with a spirit for 6 seconds. Also heals 100hp (cooldown = 13)
Spectre (Hydralisk)
Flash: Teleports all nearby enemy heroes to your location (cooldown = 7)
Morph: You transform into a Queen for 6 seconds (cooldown = 15)
Startfall: Summons a Guardian for 8 seconds (cooldown = 11)
Higher Power: Summons 3 Mutalisks on each enemy hero anywhere on the map for 6 seconds (cooldown = 15)
Destroyer (Dragoon)
Switch: Switches location from a nearby enemy hero (cooldown = 7)
Distortion: Links nearby enemy heroes to their current location for 6 seconds (cooldown = 15)
Equip: Summons a Scout for 10 seconds (cooldown = 13)
Ghost Ship: Summons an Arbiter for 6 seconds (cooldown = 15)
Strygwyr (Zealot)
Follow: Teleports to a nearby enemy hero and stuns for 1.5 seconds (cooldown = 5)
Shield: Gives you a bonus 100 armor for 10 seconds (cooldown = 15)
Haunt: Summons 3 Dark Templars for 8 seconds (cooldown = 11)
Motion: Draws enemies in and summons an extra 3 Dark Templars for 6 seconds anywhere on map (cooldown = 15)
Shaman (Ultralisk)
Flash: Teleports all nearby enemy heroes to your location (cooldown = 7)
Evade: You avoid damage for 6 seconds (cooldown = 13)
Array: Summons 7 auto-attack/teleporting Broodlings for 8 seconds (cooldown = 11)
Death Attack: Gives you control over 5 enemy summons for 6 seconds (cooldown = 17)