Made this for the Terrain competition but sadly it was over before i finished. Enjoy, also use it for anything you want.
And the map.
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Looks cool, not my kind of map, but it is definately a nice piece of terrain!
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its not an actual complete map, its just terrain.
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Yea, I mean it is not the kind of thing i'l use in my maps, since pirate or hideout-realted are not my kind of map, you understand?
ANyway, I am not a terrain pro, but I can still see great terrain, and this one looks realistic and good, nice job.
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Yea, I mean it is not the kind of thing i'l use in my maps, since pirate or hideout-realted are not my kind of map, you understand?
ANyway, I am not a terrain pro, but I can still see great terrain, and this one looks realistic and good, nice job.
I understand and thank you.
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I like it a lot. In game, it looks dark, which is how I imagine a pirate hideout to look like.
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Nice use of forms, but mediocre terrain. It felt mostly isom, and hardly any usage of blends. A couple mirrors and the bridge coastals. Oh and that back highdirt to water i suppose. Just medium i suppose.
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yeah, i didnt really focus much on blends, I didnt have much time and i wanted it to be pretty simple.
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yeah, i didnt really focus much on blends, I didnt have much time and i wanted it to be pretty simple.
Still its functional. Pretty good.
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Decent terrain, but with the polished and finished look I think it would be great ingame. Nice work.
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This definately would've won if it was handed in earlier, but oh well
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I love the archway in the last picture.
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the cool thing is you can walk under it.
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I think you should put another kind of sprite, or just tighten the archway, because all those rock sprite looks funny.
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I think you should put another kind of sprite, or just tighten the archway, because all those rock sprite looks funny.
You can use 2 rock sprites from the jungle tileset.
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I like the multitude of scattered rocks, it makes it seem more real. The only thing I would suggest is to continue that within the water by having several underwater little rocks and such so that they match.
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yes if that was possible without using sprites.
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It is just use the doodad tiles.
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It is just use the doodad tiles.
Well, i didnt use doodad tiles but whatever. Im too lazy to do anything else on this map im workin on my rpg.
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I see a bunch of blends, so I don't know what people are talking about. They're subtle, and not in the screenshots, but there's certainly some nice floor to cliff blends happening in that map.
The arch is a great idea, but it doesn't work so well in practice. Maybe you can fix it.
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