Here's some screenshots from our game last night.
Typical AO game when Armageddon gets the off position in BGR. Armageddon hits Onslaught state and just shits units out of its base.
Typical Mal`Ash killcount.
Here's an idea of Eclipse's range - it will just catch Brown's base and Teal's base and kill everything besides battlecruisers at that range.
Fallen Hero & Co wasting HKS' cannons. Not shown in picture - entire Armageddon army trapped behind a gateway just spinning around.
My fleet of shuttles I hovered over HKS' nexus to prevent him from clicking on it.
Here is were we (re: the remaining computers) held the line for over an hour.
Typical swarm of land units. The fleet and air units would typically go into Orange's base but fall short of killing him, or true to go to Blue's base and get stasis fielded over and over. AO needs to use clear_combatdata to randomize its targets.
Every single thing on this screen is about to die.
One of the reasons we held out so long was because a large chunk of AO's big units, including two Prince of Pains, were trapped in this giant stack.
This is why I'm removing Mind Control. Over the course of 15 minutes I jacked about 5-6 Mal`Ash's and recalled them in the ravine below his base. 40 Eclipse's later and his base was pretty much vaporized. Then I recalled a few of them up north and mopped it up.
Endgame unit stats.
Overall my conclusions of this game -
- AO is nearly finished. It just needs some more units and a real honest-to-god endgame unit set. Zeus should help.
- late-game Armageddon air power is seriously lacking. In tier 4 the demon fleet is a big threat, but as time goes on it more or less becomes a matter of just zerging the big slow ships and letting the little guys die to AoE. I believe the Tiamat and the Gahennas fleet will bring the fear of airpower back into the hearts of men. I have something else planned as well that I think will help even the odds.
- Armageddon structures need to be airborn or just simply have no collision.
- BGR needs updating, but I freaking
hate mapping in SCMdraft. I wonder if there's someone out there who'd be willing to pretty up and finish the map for me, + fix all of the expansions and mineral spots.
Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.