Is there a way to make it so a player cannot un-burrow a unit, when it is owned by them.
Other then making it un-moveable once it becomes un-burrowed? Thanks.
None.
Try using Burrow Detection;
http://www.staredit.net/maplantis/index.php?sid=81c00c12ae;wiki=77Once you detect that the unit is unburrowed, you can remove the unit, and replace it with a burrowed one.
None.
whats your situation?
how come you cant make burrowed units unmovable?
None.
Hmm, if no one else knows a better way I guess I'll do this. Thanks.
None.
Create unit by a computer with burrow, give to player who has burrow disabled.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
I have 4 different units, which are given for a point system.
And at a specific time I need to give these units to the specified player, then calculate who owns the most.
And I need them never to move.
Zachary's answer fixed my problem, thank you.
None.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Quote from name:Zachary Taylor
Create unit by a computer with burrow, give to player who has burrow disabled.
Aren't computer players still unburrowing altough they shouldn't be able to?
yes, but humans can't unburrow.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"