Since it seems like I am mostly a terrainer, I'd say WoodenFire and qPirateKing are my biggest inspirations.
qPK also influenced me over the overall aesthetic I set in my maps.
In terms of triggers, I do not have much influence... Lethal learned me a lot and Kaias fixed losta stuff of my own, but I am not sure if we can determine how we organize our triggers.
If ever I could have an influence over other people, it would be the usage of Switch even when I can use DCs and the fact that all my trigger actions has the comment at the end and the preserve trigger right over. You won't see a single trigger from me not having this characteristic >.<
EDIT: Funkapotimus also inspired me to work over impossible projects ;o
Post has been edited 1 time(s), last time on Dec 3 2009, 12:34 am by payne.
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what bounds has he made? Alot of old school ones?
My biggest influence is probably Mutilated-Puppet the maker of the Alone in The Dark series. Especially for its time, and even now they're some of the best horror maps ever made, and they inspired me to start making horror maps. Theres alot of other random ones but I'd say hes the biggest.
Oh and also whoever made B.net Experience that forever sent me down the road of making movie maps
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My friend down the street. Also, whoever made Jungle Paintball for Warcraft 3 and whoever the people are that thought putting trees and thus luck into Snipers was a good idea. =D
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SDE, BWAPI owner, hacker.
Technical_Death, founder of Staredit.net.
Lethal_Illusion, surprised he wasn't mentioned yet. I was inspired to learn all the advanced stuff after playing his maps.
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Foxwolf1 was the first map maker I met, which was a long time ago. I think he influenced me to start mapping. Then I met LoN)Fury2, who furthered my interest.
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>be faceless void >mfw I have no face
Quote from name:Dark_Marine
Panzer_Kavalier
Shows doesnt it?
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
(U)Bolt_Head, KcKryptonite, SoftwareWolf, Tuxedo-Templar, 3, qPirateKing, Vic, MillenniumArmy, Kenoli.
Among others.
I was really influenced by early (U) maps or a lot of the stuff coming out of TeamSE, before most of our member were aware of SC or SC map making (it seems).
Currently Working On: My Overwatch addiction.
I remember attempting to get into (U) on multiple occasions before their fall from grace.
Riney#6948 on Discord.
Riney on Steam (
Steam)
@RineyCat on Twitter
-- Updated as of December 2021 --
Mostly: MillenniumArmy and PanzerKavalier
Slightly: Gunner4ever(Aeon of Strife) and Rector(A Call For Help)
Recently: Azala and UnholyUrine
Whoever made Lurker D Attrix 18 way.
You can thank him for me plaguing your site with the POS maps i make.
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Having mapped for over a decade, I've picked up a lot from a variety of sources.
The Blizzard mapping team had a big influence. I still use an adapted version of their text formatting to this day.
I learned a lot from projects on Campaign Creations.
Legend of Magi was the first RPG map that I felt truly had production values. I started abusing doodads shortly thereafter.
Everything else came from my incredible brain.
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I kinda had a seperate Inspiration for each map I made....
So... that would be: Kyuubi. , ShizTheresABear, MillenniumArmy (smwhat), Kenoli, Oo.Solar.oO, whoever made Firebat Tag, and Icefrog for his WC3 masterpiece.
Tho this is completely different from my fav mappers... which'd be MA, Tuxedo_Templar (for Rush n Galactic Gunnerz), and (U)Bolt_Head (for House of the Haunted)
Thnx guys
Everything else came from my incredible brain.
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My influences weren't mappers so much as a wide sampling of eccentric outside sources. Probably why all my shit never fit the mold of proper UMS maps.
I'm a terrible influence.
I am trying to reverse that a bit now, though, since I'd like to do at least one decent thing that actually does fit the mold for a change. Sorta.
Then I'll go back to
raeping breaking it.
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Quote from name:Tuxedo-Templar
My influences weren't mappers so much as a wide sampling of eccentric outside sources. Probably why all my shit never fit the mold of proper UMS maps.
I'm a terrible influence.
This is true, Tuxedo-Templar should be no one's role model. He brought us
this, after all.
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