Ok, that is fair.
I feel included in the system you have for showing messages at the start of the game, you may want to have a major changelog. So for m8d it would be 'Capture blocking area is much smaller, there is also a message telling you when you block and when you are blocked.'
The location size is mentioned when the game starts.
I can add as many messages as I want, some people just don't read.
You going to ever migrate psion phantom or lurk into the M vers, or no?
Probably not, I would rather add my own heroes.
I'm not sure if this was already said, but does the trick where you use lvl 4 with spec ops and put on beacon for purposely more gas still there?
No. (BTW, you can use the single player test mode for something like this. Just load up the map and start the game with just you in it.)
Also, all mines should be vincible. Invincible mines just ruin everything, as well as makes things incredibly confusing.
What's "incredibly confusing"? Every other mine is invincible. I know the general public may not be the smartest people out there, but I don't think I'm asking too much when what they have to understand is the pattern: 01010101010101...
I think lvl 3 is SLIGHTLY too strong for spec ops.
+15 may have been a little too much. I might go to +10 or + 12.
Let me rephrase that:
Make the Corsair pre-placed out of the arena and move/remove it when casted/ended, so we can hotkey it and micro it easier.
This goes for any brief summon skills, like the defiler's queen.
This takes up locations, and along with it having to be inside the arena (any player controlled unit gets outside the huge arena location = broken game) It would also mean you would get less time to cast.
Well, hotkeys seem to hold through give actions if the unit is given to another player and then returned. (As with disable) So, theoretically, I can use existing locations for this if it works the way I think it does. (or at least the way it does with disable)
Casting would be faster because you press the unit hotkey, spell hotkey, then click... the unit hotkey would be faster than selecting the unit itself.
Post has been edited 1 time(s), last time on Nov 24 2009, 9:56 pm by Mini Moose 2707.