Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: PLAYER COLOR LIST
PLAYER COLOR LIST
May 24 2009, 7:48 pm
By: Demented Shaman  

May 24 2009, 7:48 pm Demented Shaman Post #1



someone give me a list of the playar color numbers.



None.

May 24 2009, 7:51 pm Excalibur Post #2

The sword and the faith

I know some colors vary by tileset. Should probably specify which you're looking to use them on.




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May 24 2009, 7:53 pm Demented Shaman Post #3



Well I did an SEN search and found farty's program in one of the posts

http://www.staredit.net/files/464/

I'm looking for shades of red and blue so I can make red and blue teams of 3 player each.



None.

May 24 2009, 9:41 pm Heinermann Post #4

SDE, BWAPI owner, hacker.

Blue
Player 2 Blue
Player 3 Teal
Player 4 Purple
Player 9 Green
Player 12 Neutral Blue

Red
Player 1 Red
Player 5 Orange
Player 6 Brown
Player 8 Yellow
Player 10/11 Yellowish

If you don't like the default 12 colours, extended colours would work, but lower the quality of your map. Different colours for the game and minimap are not good.




May 24 2009, 10:36 pm Riney Post #5

Thigh high affectionado

Quote from Heinermann
Different colours for the game and minimap are not good.

Since when did that stop people?



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May 24 2009, 11:35 pm samsizzle Post #6



i dont see whats so bad about extended colors some of them look pretty sweet actually.



None.

May 24 2009, 11:48 pm Heinermann Post #7

SDE, BWAPI owner, hacker.

I won't play your map if you use extended colours.




May 24 2009, 11:58 pm Demented Shaman Post #8



Quote from Heinermann
I won't play your map if you use extended colours.
http://www.staredit.net/152695/

I don't like extended colors anyway. There's no matching display text color for them and I like matching the player's actions to their text color.



None.

May 25 2009, 12:07 am l)ark_ssj9kevin Post #9

Just here for the activity... well not really

While I agree with extended colors sucking, I'll be constructive.

46 is a green/teal mix, and blue minimap
48 is a red/tan mix, but black minimap
49 is a wicked red-black-brown combo, black minimap
50 is also wicked, but with red-white, black minimap
59 is teal-blue-brown-tan-whatever, black minimap
60 ditto with 59
126 is teal.

(note: these are found with farty's tool BUT i bumped them up one index number so you won't get confused. ex. when it saids 126 it's really index 125)



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May 25 2009, 7:40 pm Heinermann Post #10

SDE, BWAPI owner, hacker.

Quote
farty's tool
Which tool, and link?




May 26 2009, 4:34 am rockz Post #11

ᴄʜᴇᴇsᴇ ɪᴛ!

pcolor, see 3rd post



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May 26 2009, 10:52 pm samsizzle Post #12



why does everyone hate extended colors?



None.

May 27 2009, 12:05 am Chubacca Post #13



Quote from samsizzle
why does everyone hate extended colors?
yeah i agree with you, i like regular colors better, but i dont hate extended colors so much that i wont play the map. when i see extended colors, i immediately think that it might be a quality worthwile game because most likely the creator has good knowledge of map making.



None.

May 27 2009, 12:13 am Riney Post #14

Thigh high affectionado

Quote from Chubacca
Quote from samsizzle
why does everyone hate extended colors?
yeah i agree with you, i like regular colors better, but i dont hate extended colors so much that i wont play the map. when i see extended colors, i immediately think that it might be a quality worthwile game because most likely the creator has good knowledge of map making.

Extended colors, proof the maker used a better map designer. I appreciate them to their fullest and most of my favorite maps use them. (DOTD City 2.0.0 being one of them ;o AND IM LOOKING FOR IT AGAIN TOO)



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May 27 2009, 4:46 am rockz Post #15

ᴄʜᴇᴇsᴇ ɪᴛ!

The only extended colors worth anything are in the 130s, since they're all black(ish).

There's a few interesting ones which have a name color associated with them. Those are the few I'd ever use. I don't particularly like having 2 cyan players in their name color.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

May 27 2009, 12:09 pm Heinermann Post #16

SDE, BWAPI owner, hacker.

Quote
Extended colors, proof the maker used a better map designer.
Proof the maker is a beginner when it comes to map making.




May 27 2009, 1:44 pm Chubacca Post #17



Quote from Heinermann
Quote
Extended colors, proof the maker used a better map designer.
Proof the maker is a beginner when it comes to map making.
how? give reason lol



None.

May 27 2009, 9:41 pm Falkoner Post #18



All it really shows is that the player has a third-party editor, that's about it, it doesn't show that they're new, like Heinermann is saying, and it doesn't show that they're skilled either.



None.

May 27 2009, 11:42 pm Chubacca Post #19



Quote from Falkoner
All it really shows is that the player has a third-party editor, that's about it, it doesn't show that they're new, like Heinermann is saying, and it doesn't show that they're skilled either.
i know i learned euds, and the value death counts before extended colors just cause extended colors wasnt a big priority until the end of a map



None.

May 28 2009, 12:30 am samsizzle Post #20



What if someone does an amazing job of the map and uses extended colors appropriately so that it looks good and suites everything else?



None.

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