Staredit Newtork
Community
StarCraft
Games
Site
Favourites
UMS Multi-player Campaign, -For all you campaigners...
Creator: R.I.S.K
Time: Aug 29 2007, 3:30 am
 R.I.S.K Aug 29 2007, 3:30 am Post #1
[Avatar]
 M
 115
 K
 1
I was thinking about what long-term map-making project i should start next, and suddenly i had this idea: a multi-player UMS campaign! You will be able to play any part that you want in the campaign, while a computer-based trigger-script will be run for any computers! That way you can play it alone, or with a friend!

The time: A few decades before brood war, and im unsure about its relativity to the original. about the time Raynor was 5.
The place: Earth.
The mood: Peaceful, bright future for Earth with new technologies.
The plot: Suddenly, they come in contact with the Zerg, who immediately attack Earth. You play key battles spread over the planet, ranging from the snow-plains of Russia to the dunes of the Sahara. Eventually, you will lose Earth.
The forces: The UEA-United Earth Armies (child-form of the UED, Terran), The Underground Druglord Triad (Lead by Raynor's father, Terran), Grindor the Cerebrate (the attacking zerg armies, Zerg), the PEG-Protoss Expansion Guild (a group of Protoss looking to expand the planets that the protoss command, Protoss).

Any more ideas? Some details:
-Every mission will have 3 playable slots.
-Possibly some player-made AI Scripts will be put in to use.
-A team of map-makers might be fun to do this, i would be willing to lead the Overall and Mission-Based Storyline part of it.
(top)
 Paravin. Aug 29 2007, 8:29 am Post #2
[Avatar]
 M
 3
 K
 42
Ehh, sounds very nice, but you forgot the lameness of B.Net'ers (Melee, Melee, Strip Defence, Melee, Melee, Melee, 7vs1 Comp stomp, Melee, Melee, Micro training, Melee, Melee.).

Edit: But I would LOVE to create Russia/the Baltics.
This post was edited 1 time, last edit by Paravin.: Sep 6 2007, 12:41 pm.
(top)
I used 13 minerals for THIS!?
 M s4 Aug 29 2007, 10:41 pm Post #3
[Avatar]
 M
 -94
 K
 40
I'm pretty sure SC2 will support UMS that automatically segue to the next map if there is one.
(top)
 Sauceover Aug 29 2007, 10:57 pm Post #4
[Avatar]
 M
 -8
 K
 29
not on multi-player
(top)
 DarkestNights Aug 30 2007, 3:45 am Post #5
[Avatar]
 M
 -144
 K
 1
That sounds better than most maps I've thought up. If I could, I would like to be part of the team. I really haven't done much on the editor but I know how things work :D I could show you a map that I've been working on if your interested.
(top)
 R.I.S.K Aug 30 2007, 11:39 pm Post #6
[Avatar]
 M
 115
 K
 1
i would love an example of your work! are you interested in triggering, terrain, ideas, or just everything in general?
(top)
 Money Aug 31 2007, 12:55 am Post #7
[Avatar]
i has title
 M
 17
 K
 41
Sounds like an "rpg" that starcraft already has. What will make it different?
(top)
(user posted image)
(user posted image)
(user posted image)
 Fallen Aug 31 2007, 1:51 am Post #8
[Avatar]
 M
 21
 K
 3
Sauceover is right. I dont know how you will do this as a chain. Chain maps can only be played on single player. B-net doesnt support it so that will put a damper on your idea... because you want desert/snow and those two terrians wont beable to get mixed... so gl on trying to figure it out
(top)
 R.I.S.K Aug 31 2007, 2:39 am Post #9
[Avatar]
 M
 115
 K
 1
well, it wont be largely distributed. it is simply an idea. i will have each mission be an individual map, then they will just have to host the next one.
(top)
 Fallen Aug 31 2007, 3:40 am Post #10
[Avatar]
 M
 21
 K
 3
Oh... then that is going to be a stupid thing when it comes to distributing... unless it is only 2 or 3 maps becuase even 3 can sometimes in the long run be hard to come by.
This post was edited 1 time, last edit by Fallen: Aug 31 2007, 3:42 am.
(top)
 R.I.S.K Aug 31 2007, 11:00 pm Post #11
[Avatar]
 M
 115
 K
 1
its not for distribution! it is for the fun of creation, the joy of completion, and the happiness of teamwork! if you map-make for the glory and not because you like it, then you cannot call yourself a map-maker!
(top)
 DarkestNights Sep 5 2007, 6:08 am Post #12
[Avatar]
 M
 -144
 K
 1
Sorry I didn't answer earlier, problems with my internet :flamer: I'm interested in everything in general. I will put my map up later since it's about 90% done.
(top)
 Nintendo_Confed Sep 7 2007, 2:56 am Post #13
[Avatar]
Full time WoW, for now...
 M
 30
 K
 25
Id be interested in helping out with this. Pm me if you need any help.
(top)
>>>>>>>>>>FREE GAMES<<<<<<<<<
NO BS! For real!
 zerg Sep 7 2007, 6:22 am Post #14
[Avatar]
 M
 -108
 K
 1
Quote from R.I.S.Kits not for distribution! it is for the fun of creation, the joy of completion, and the happiness of teamwork! if you map-make for the glory and not because you like it, then you cannot call yourself a map-maker!


THANK you, R.I.S.K.. This is EXACTLY how I feel. So glad someone agrees. Well said. I'm going to quote you.
(top)
 [Doodan] Sep 10 2007, 4:20 am Post #15
[Avatar]
 M
 580
 K
 44
I had an idea for a 2 player campaign. I just never found the time/motivation to go anywhere with it. =\
(top)
Haikus are easy
But sometimes they don't make sense
Refridgerator
 Rawk_Flare Sep 10 2007, 5:03 am Post #16
[Avatar]
 M
 32
 K
 5
The only problem is that nobody joins co-op campaigns. I hosted mine and nobody joined :( :( :(
(top)
 purple100 Sep 11 2007, 1:24 am Post #17
[Avatar]
 M
 -53
 K
 1
I wished that Blizzard had made a "Team" UMS setting so that my friends and I could share forces and manage multiple heros or different bases in UMS maps. I would settle for a decent 2-player co-op campaign, if there were enough good ones out there.
(top)
YOU'VE GOT THE TOUCH, YOU'VE GOT THE POW-UUUUR!
 Saox Oct 14 2007, 6:34 am Post #18
[Avatar]
 M
 37
 K
 1
2 years ago I started making a thing like this. I created 3 maps of 11, and they were all playable for 3 players. The first one was more of a movie - introduction, the other was a survival map(you were left on your own on an unknown planet), and the other took place with you beeing captured by the crew of a battle cruiser and were supposed to escape alive with your mates.
(top)
 Killer_Kow[MM] Oct 14 2007, 1:53 pm Post #19
[Avatar]
Kiwis and Limes
 M
 369
 K
 42
I'd play it.
(top)
(user posted image)
 lil-Inferno Nov 11 2007, 7:46 pm Post #20
[Avatar]
Don't play with fire, play with lil-Inferno!
 M
 10
 K
 44
Im kinda making a kind of campaign, but it has nothing to do with the starcraft storyline. It's called Frosthell, and the storyline is amazing. It'll consist of I think 4 maps. An Open RPG, a 'mission' map, an assault map, and another Open RPGish thing. Kinda like the one two posts above me in the fact that theres different sides, like the Frostmarines, Alpha Dogs, and the Frostgineers. (good guys), the Dwell (bad guys.)
(top)
"Sharing is caring. . .Unless you have STD's!" - LoveLess
(user posted image)
Users reading this topic: (plus 1 guests)


[09:24 am]
KrayZee -- Oh and one more thing... did you really had to insult Yoshi during that one game?
[09:11 am]
KrayZee -- ...if you know what that means. :lol:
[09:11 am]
Esponeo -- You're the one thats gone.
[09:10 am]
KrayZee -- Oh and Esponeo, 'bye bye' :bye1:
[09:09 am]
Esponeo -- It's true. Moose is going to be so pissed. It was totally worth it though.
[09:08 am]
KrayZee -- Yes. He's that retarded.
[09:01 am]
Hercanic -- Eh? You were suspended for not leaving a game of Starcraft?
Login to shout

©2003-2008 Staredit Network.
Starcraft & Starcraft II are trademarks of Blizzard Entertainment.
Site Index   |   Terms of Service   |   Privacy Policy   |   Contributions