Looks really cool. I'll try it out later. However, the terrain is almost an exact copy from Crescent Dyne so I hope you gave Woodenfire credit.
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All those interiors are woodenfire's interiors. All the terrain is copy and pasted from wooden's interior compilations, with s few tiny modifications for map purposes.
The interiors terrain in falkoner's terrain compilation are wooden's.
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Woodenfire is the name of a person on USEast. I think he still gets on D2.
I know this IS an beta, but heres some suggestions :
-Everything is fine right now, more or less
-More hit points for wander
-Bombs should be replaced with mines(like mines that stay there) due to the fact that bombs are too easily dodged by fast dts
-Bullets should be less of a 1 hit kill maybe like an sheild disabler or after you slash if you can time it then it instant kills
-You may want to make dts into hero dts, why? Fast dts are too fast such a small map space
-New spells should kind of be top priority now since terrain and passageway locations
-I think healing should be an item like Potion or Medical kit that you can use in another building maybe probe, shuttle, etc so there can be "items" and "spells" items
-A rifle passive(lasts for a limited time) marine that follows you from place to place doing 0 or 1 damage
And any new spells that can come to your head, oh yeah i recommend upgrades stay at cost of 3 for attack, 1 for armor, but make gas harder to find, or spawn in less places
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looks cool, I'll try it out soon.
Please report errors in the Staredit.Network forum.
I like the item system- I've never seen it used before.
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So what are the new items? o.o
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Dam it.. no one'd join.. I still have yet to try this.. but I'm dying to try it out..
hopefully it won't disapoint
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Dam it.. no one'd join.. I still have yet to try this.. but I'm dying to try it out..
hopefully it won't disapoint
Yes it's hard to get a game for this since most people wouldn't wanna run around in an evil maze hacking at each other, but sometimes i can get a full house in literally 10 seconds
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