Staredit Network > Forums > SC1 Map Showcase > Topic: The Battle In The Maze [V 1.2]
The Battle In The Maze [V 1.2]
Feb 17 2009, 1:59 pm
By: CooL  

Feb 17 2009, 1:59 pm CooL Post #1



Ignore the koreans. The attached map version is English one.



Presented By Oo :D
And also Korean Team M.M.A. :crazy:


You can see an arbiter when the game starts. You should hotkey them.
They're the controler.


And you're a DT. You can see a Box. Go closer to open the box! :><:

Well, I got 1 gas.
Gas and Mins are for Upgrade. ^^


See?


And about the real items. (Not Min or Gas) :omfg:
You gotta cast recall. :rolleyes:

Casting Recall = Using Item


Have Fun!
:lol:

Attachments:
The Battle In The Maze.scx
Hits: 18 Size: 88.68kb

Post has been edited 7 time(s), last time on Feb 25 2009, 7:11 am by CooL. Reason: NEW VERSION UPLOAD



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Feb 17 2009, 7:42 pm Morphling Post #2



Looks really cool. I'll try it out later. However, the terrain is almost an exact copy from Crescent Dyne so I hope you gave Woodenfire credit.



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Feb 17 2009, 9:06 pm UnholyUrine Post #3



I <3 Mazes..
Don't you?



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Feb 17 2009, 11:34 pm CooL Post #4



Quote from Morphling
Looks really cool. I'll try it out later. However, the terrain is almost an exact copy from Crescent Dyne so I hope you gave Woodenfire credit.
Well, I didn't play the map but I copied Falkoner's Terrain Compilation. :-(
what is the Woodenfire credit anyways?




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Feb 18 2009, 12:36 am stickynote Post #5



All those interiors are woodenfire's interiors. All the terrain is copy and pasted from wooden's interior compilations, with s few tiny modifications for map purposes.
The interiors terrain in falkoner's terrain compilation are wooden's.



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Feb 18 2009, 1:22 am CooL Post #6



OMG I didn't know that. I think I should meet woodenfire!

I wonder woodenfire is a name of a map or a person?
and how can I meet him?




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Feb 18 2009, 2:18 am Dem0n Post #7

ᕕ( ᐛ )ᕗ

Woodenfire is the name of a person on USEast. I think he still gets on D2.




Feb 20 2009, 12:32 pm Black Knight Post #8



I know this IS an beta, but heres some suggestions :
-Everything is fine right now, more or less
-More hit points for wander
-Bombs should be replaced with mines(like mines that stay there) due to the fact that bombs are too easily dodged by fast dts
-Bullets should be less of a 1 hit kill maybe like an sheild disabler or after you slash if you can time it then it instant kills
-You may want to make dts into hero dts, why? Fast dts are too fast such a small map space
-New spells should kind of be top priority now since terrain and passageway locations
-I think healing should be an item like Potion or Medical kit that you can use in another building maybe probe, shuttle, etc so there can be "items" and "spells" items
-A rifle passive(lasts for a limited time) marine that follows you from place to place doing 0 or 1 damage
And any new spells that can come to your head, oh yeah i recommend upgrades stay at cost of 3 for attack, 1 for armor, but make gas harder to find, or spawn in less places



None.

Feb 22 2009, 3:30 am CooL Post #9



Quote from Black Knight
I know this IS an beta, but heres some suggestions :
-Everything is fine right now, more or less
-More hit points for wander
-Bombs should be replaced with mines(like mines that stay there) due to the fact that bombs are too easily dodged by fast dts
-Bullets should be less of a 1 hit kill maybe like an sheild disabler or after you slash if you can time it then it instant kills
-You may want to make dts into hero dts, why? Fast dts are too fast such a small map space
-New spells should kind of be top priority now since terrain and passageway locations
-I think healing should be an item like Potion or Medical kit that you can use in another building maybe probe, shuttle, etc so there can be "items" and "spells" items
-A rifle passive(lasts for a limited time) marine that follows you from place to place doing 0 or 1 damage
And any new spells that can come to your head, oh yeah i recommend upgrades stay at cost of 3 for attack, 1 for armor, but make gas harder to find, or spawn in less places
You know, I love your all suggestions :D
I'll think about all of your ones :rolleyes:




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Feb 22 2009, 3:49 am Echo Post #10



"Wow"
"Move!"

Rofl



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Feb 22 2009, 7:56 am Devourer Post #11

Hello

looks cool, I'll try it out soon.



Please report errors in the Staredit.Network forum.

Feb 22 2009, 1:23 pm xYoshix Post #12



I like the item system- I've never seen it used before.



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Feb 24 2009, 10:17 pm Black Knight Post #13



So what are the new items? o.o



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Feb 25 2009, 3:21 am CooL Post #14



Quote from Black Knight
So what are the new items? o.o
Hey man! What I can only say is this map has new items now!
And What are they? that's the thing thay you should figure it out. lol




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Feb 26 2009, 8:50 pm UnholyUrine Post #15



Dam it.. no one'd join.. I still have yet to try this.. but I'm dying to try it out..
hopefully it won't disapoint :(



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Feb 26 2009, 9:57 pm Black Knight Post #16



Quote from UnholyUrine
Dam it.. no one'd join.. I still have yet to try this.. but I'm dying to try it out..
hopefully it won't disapoint :(

Yes it's hard to get a game for this since most people wouldn't wanna run around in an evil maze hacking at each other, but sometimes i can get a full house in literally 10 seconds



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Feb 27 2009, 3:45 am CooL Post #17



Quote from UnholyUrine
Dam it.. no one'd join.. I still have yet to try this.. but I'm dying to try it out..
hopefully it won't disapoint :(
That's why i made a room named "Battle Loyal" :bleh:



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