Staredit Network > Forums > Null > Topic: Speed Mafia IV: Town Brigade
Speed Mafia IV: Town Brigade
Oct 17 2008, 4:55 am
By: Greo
Pages: 1 2 313 >

Oct 17 2008, 4:55 am Greo Post #1

If you have a better one, I'll replace this with it.

This is a speed game of Mafia. If you want more information about SEN Mafia, then go check it out here. For those that do not feel like waiting 5 days for a single phase to change, this is for them.

-Day and Night last approximately 24 hours, each.
-You must vote each day/use role powers when necessary or face harassment.
-Types of roles will be limited to 5, not including Townies/Mafia. The number of roles may vary.
-Custom roles (those that usually aren't in SEN Mafia) will be used.
-Rules in SEN Mafia also apply here.

TassadarZeratul will be helping me with the clues for this game.

A striked out name indicates the person is dead. When the game starts, the numbers of each special role present in the game will be posted.
An asterisk (*) means this person is on the Auto Signup list.

01. Vi3t-X (P) *
02. l)ark_SSJ9Kevin (P) *
03. Oyen (P) *
04. NerdyTerdy (P) *
05. Dark_Marine (P) *
06. Hug A Zergling (P) *
07. Paravin (P) *
08. Phobos (P) *
09. lil-Inferno (P) *
10. Shocko (P) *
11. Generalpie (P) *
12. Echo (P) *
13. Epoch (P)
14. HailFire (P)
15. Zycorax (P)
16. Doodle77 (P)
17. NudeRaider (P)
Over 9000. Sign ups are closed. Wait for next game :(

Inactive this game: TassadarZeratul *

3 of 14 TOWNSPEOPLE alive. (Including town-aligned roles)
0 of 3 MAFIA alive.
1 of 1 ROGUE alive.
0 of 2 DOCTOR alive.
0 of 1 SNIPER alive.
0 of 1 JACK OF TRADES alive.
0 of 2 BOONDOCK SAINT alive.

Day 1
Night 1
Day 2
Night 2

TOWNSPERSON - The average, ordinary townsperson. Their limited powers include the power of persuasion, power of intellect (clue interpretation), and power of the vote. For this round, every townsperson may dodge during the night once per game, negating any Mafia hits placed on them for that night.

MAFIA - They've invaded the town, and they each kill someone every night. They may or may not know the identity of other mafia, thus they may not all be on the same side.
The mafia's killing power is X+1, where X is the number of Mafia alive.

ROGUE - Can 'steal' a person's ability once per night, and use that ability anytime when possible after that night. The Rogue may hold the ability for as long as he wants, but can hold only one ability until he steals a new one or uses his current stolen ability. The Rogue cannot steal an ability and use an ability in the same night.

DOCTOR - The doctor may protect a single person once per night, negating one hit from any source. This effect stacks, and the Mafia may choose to place multiple hits on a person to try and negate doctor saves (ie. Two kills to negate one doctor protection).

SNIPER - At night, the Sniper chooses a person to track. The following night, that person is hit before any other kill is processed. This ability can only be used once every two nights (one to track, the next to kill.)

JACK OF ALL TRADES - Can become any of the following roles once per day: ELDER, DOCTOR, DETECTIVE, or PSYCHO. He gains the role's powers until the end of the night.

Post has been edited 33 time(s), last time on Oct 30 2008, 12:55 am by Greo.


Oct 17 2008, 4:56 am InsolubleFluff Post #2

Arn't I supposed to be auto'd?


Oct 17 2008, 4:58 am FatalException Post #3

Question, why would anyone ever want to join said Cult of the Deerwhale?


Oct 17 2008, 4:58 am Greo Post #4

Quote from name:
Question, why would anyone ever want to join said Cult of the Deerwhale?
You gain the ability to dodge.


Oct 17 2008, 5:00 am FatalException Post #5

... With the risk of randomly dying, and helping to create an uber-role that beats the shit out of everyone else.


Oct 17 2008, 5:01 am Greo Post #6

Quote from name:
... With the risk of randomly dying, and helping to create an uber-role that beats the shit out of everyone else.
He can only sacrifice one cultist per day, but considering the benefits, it's worth it if you're a townie ;p


Oct 17 2008, 5:16 am HailFire Post #7

Sounds nifty, sign me up.

Hell, just auto-sign me for now. :bleh:

Also, are Cult dodges automatic or do you have to declare them?


Oct 17 2008, 5:20 am Oyen Post #8

So...If the cult leader never manages to summon the deerwhale, is he allied with the town during the game? Or is he by his lonesome?


Oct 17 2008, 5:46 am Greo Post #9

I'm debating whether the Cultists and Leader are their own faction, or the Leader is just using the Cultists to kill everyone.
@Hailfire: You have to declare your dodge via PM. You use up a dodge, regardless if it is successful or not (ie if no one hits you during the night, you wasted it).
Thankfully, cultists can dodge twice per game.


Oct 17 2008, 11:36 am Vi3t-X Post #10

Half Mafia go for cult.
Half Mafia stay there.
Near the end Mafia kills leader.
Town Loses.


Oct 17 2008, 2:27 pm Greo Post #11

Quote from Vi3t-X
Half Mafia go for cult.
Half Mafia stay there.
Near the end Mafia kills leader.
Town Loses.
How do you figure that?


Oct 17 2008, 2:57 pm l)ark_ssj9kevin Post #12

Just here for the activity... well not really

This won't work, there needs to be about 40-ish because cult games are complex.

guy lifting weight (animated smiley):


"Oh, I see it"

Oct 17 2008, 3:29 pm Moose Post #13

If every townie joins the cult, the Messiah kinda knows who the mafia are.

Oct 17 2008, 3:41 pm Greo Post #14



Oct 17 2008, 4:06 pm Hug A Zergling Post #15

Sign me up. Im obviously joining any deerwhale related group/religion/cult.

I like the idea. Joining the cult, you cannot be effected by abilities, but you may be sacrificed. Quite clever.


Oct 17 2008, 4:51 pm Biophysicist Post #16

I think I'm helping with clues this game. Am I, Greo?

If not, then I'm going to be looking for deer/whale hybrids in this game. A LOT. And probably dreaming about them too, IRL.

*grabs moose to use as human shield against deerwhale*


Oct 17 2008, 6:12 pm Dapperdan Post #17

This appears to be a very poorly set up game. I'll watch it fail rather than play.

Not that I have the time anyway.


Oct 17 2008, 7:11 pm Fisty Post #18

Take me off this round please.


Oct 17 2008, 7:29 pm MadZombie Post #19

Quote from name:Deathman101
Take me off this round please.


Oct 17 2008, 7:47 pm Greo Post #20

I am changing the roles for this round, mainly because of role confusion and people simply disliking the roles.
Sign ups will end on Saturday or Sunday, and the game will start soon after.


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