If you have a better one, I'll replace this with it.
This is a speed game of Mafia. If you want more information about SEN Mafia, then go check it out here. For those that do not feel like waiting 5 days for a single phase to change, this is for them.
-Day and Night last approximately 24 hours, each.
-You must vote each day/use role powers when necessary or face harassment.
-Types of roles will be limited to 5, not including Townies/Mafia. The number of roles may vary.
-Custom roles (those that usually aren't in SEN Mafia) will be used.
-Rules in SEN Mafia also apply here.
TassadarZeratul will be helping me with the clues for this game.
** PARTICIPANTS **
A striked out name indicates the person is dead. When the game starts, the numbers of each special role present in the game will be posted.
An asterisk (*) means this person is on the Auto Signup list.
01.
02.
03.
04.
05.
06.
07. Paravin (P) *
08. Phobos (P) *
09.
10.
11. Generalpie (P) *
12.
13.
14.
15.
16.
17.
Over 9000. Sign ups are closed. Wait for next game
Inactive this game: TassadarZeratul *
3 of 14 TOWNSPEOPLE alive. (Including town-aligned roles)
0 of 3 MAFIA alive.
1 of 1 ROGUE alive.
0 of 2 DOCTOR alive.
0 of 1 SNIPER alive.
0 of 1 JACK OF TRADES alive.
0 of 2 BOONDOCK SAINT alive.
** DAY/NIGHT POSTS **
Day 1
Night 1
Day 2
Night 2
** ROLES IN PLAY **
TOWNSPERSON - The average, ordinary townsperson. Their limited powers include the power of persuasion, power of intellect (clue interpretation), and power of the vote. For this round, every townsperson may dodge during the night once per game, negating any Mafia hits placed on them for that night.
MAFIA - They've invaded the town, and they each kill someone every night. They may or may not know the identity of other mafia, thus they may not all be on the same side.
The mafia's killing power is X+1, where X is the number of Mafia alive.
ROGUE - Can 'steal' a person's ability once per night, and use that ability anytime when possible after that night. The Rogue may hold the ability for as long as he wants, but can hold only one ability until he steals a new one or uses his current stolen ability. The Rogue cannot steal an ability and use an ability in the same night.
DOCTOR - The doctor may protect a single person once per night, negating one hit from any source. This effect stacks, and the Mafia may choose to place multiple hits on a person to try and negate doctor saves (ie. Two kills to negate one doctor protection).
SNIPER - At night, the Sniper chooses a person to track. The following night, that person is hit before any other kill is processed. This ability can only be used once every two nights (one to track, the next to kill.)
JACK OF ALL TRADES - Can become any of the following roles once per day: ELDER, DOCTOR, DETECTIVE, or PSYCHO. He gains the role's powers until the end of the night.
Post has been edited 33 time(s), last time on Oct 30 2008, 12:55 am by Greo.
None.