I am wondering how you make a bunker that when made, becomes invisible. Like in random bunker defense or mind control spawn defense.
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Here is my test map i made.
Post has been edited 1 time(s), last time on Sep 20 2008, 9:16 pm by Morphling.
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i tried ur test and it only works once after the first bunker, u cant make anymore.
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Sorry I messed up. It's fixed now.
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i saw it and I tried everything to figure out why u r able to stack the bunkers under the thing it wont work when i copy exactly what u did.
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http://www.staredit.net/?p=tutorials&tut=79"The concept of THIS One is that these Bunkers are loaded, disabled, and MOVED AWAY from the spot. Simple?
The problem is.. where the hell are the bunkers going to move to? well I don't know who figured this out (and whoever did should win a prize) but it seems that Perfectly Stacked Buildings is a place where you can trash the bulky bunkers. It seems that each stacked building still has their own "placement" or "entity" if you like. And in One trigger, you can replace that "entity" by a.. .. Oooh I daresay.. A disabled bunker =D"
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Whenever you remove a building, that space becomes buildable. Since you can stack buildings by preplacing them, you can move buildings onto stacked buildings for as many stacked buildings there are.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
thankyou to all that helped it works fine now
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