Ship Analysis;
Kaloth Battle BargeLength: 4,200 meters
Weapons: Twin rocket launchers
* Graphic not finished, check later for edit
These large civilian transports have been boarded and converted into extremely unversatile weapons platforms by Kaloth Industries to use as a barricade against advancing Undead forces. Often found drifting around Stardocks or starbases abandoned after the onset of an attack, or boarded and turned course back to the run after being discovered fleeing from the scene, these transports are jerry-rigged with two large rocket launchers that possess the capacity to shatter the ship in half with recoil. Once in a position, these moderately ranged ships will relentlessly bombard enemy targets until they either explode or are maimed by a stray plasma bolt. While not terribly durable, mobile, or dangerous on their own, they're cheap to produce and make excellent cannon fodder. They are available immediately in the Orbital Bar as opposed to requiring capital facilities to construct.
Ship analysis;
Kaloth BattleshipLength: 26,000 kilometers
Weapons: KA-nsc3b Trasjectic Beam Cannons, 1,000MT nuclear rockets, Mega Cannon
The premiere battleship variant of Kaloth Industries' KA-nsc chassis has repeatedly undertaken upgrades throughout its long life. Its primary weapons have rarely changed, however, instead leaving alternate loadouts to the different classes, such as the Durnkic. The Battleship's primary weapon is a series of oversized Trasjectic beam cannons that fire a modified fusion bolt across extreme distances. Although very slow to recharge, the bolts create miniature supernovas upon impact with a target, dealing massive AoE damage. In close range, the Battleship can deploy volleys of nuclear munitions to pepper an enemy ship with burningness. In their recent third generation upgrades, Battleships are now given an updated loadout that includes an incredibly powerful "Mega Cannon", the specs of this weapon remain unreleased to the general public before its deployment in fear of the grimy ones learning of its existence.
The nsc3b Battleship is larger and just as agile as the Xenon variant but does less damage in exchange for superior durability. Its primary weapon is an AoE weapon that deals damage across a large radius and is considerably slower to fire than the Xenon equivalent.
Ship Analysis;
Lenin IILength: 100 meters
Weapons: Fusion Cruise Missile, Beam Cannon
* Graphic not modeled oh god this probably won't be done for a while
Predating the Lenin III Advanced fighter and the Xenon Project's Lenin Xero+ chassis, there was the lenin II, which was actually a walker robot suited for space travel more than a fighter. Its large stature and massive amount of armor made it excellent in supporting capital ships in long-ranged duels, but it lacks the speed and maneuverability of a true fighter. Once true fighters started appearing, such as the Lenin III, the Lenin II started to fade into obscurity as more of a corvette than a fighter. Still, it remains in Kaloth service, mostly because there are still a lot of them just lying around.
Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.