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(4)Lost Temple 2(o).scm, It's the sequel to the original!

Creator: O)MNeox
Time: Jul 26 2008, 10:04 pm

Post #1     O)MNeox Jul 26 2008, 10:04 pm

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(user posted image)

I modified it a bit and used some terrain seen in falkoners terrain compilation
I also tried to get some annoying things out, and add a new look to this melee map
it's still a four player map, but just tell me what you think of it, is it more balanced or the same?

I'll post the obs ver of the map. :]
Attachments:
scm file
(4)Lost Temple 2(o).scm (45.14 kb)
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Post #2     Excalibur[MM] Jul 27 2008, 12:01 am

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Dont know about the balance, but I like it. However there are a LOT of tank spots/holes. Find em and fix em.
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Post #3     ClansAreForGays Jul 27 2008, 1:34 am

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But it's not even KINDA like lost temple.

Give it its own original name they aren't going to be similar. It's like blizzard calling Wheel of War "Big Game Hunters 2"
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Post #4     Mayor Jul 27 2008, 1:44 am

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Quote from ClansAreForGays
But it's not even KINDA like lost temple.

Give it its own original name they aren't going to be similar. It's like blizzard calling Wheel of War "Big Game Hunters 2"
It actually is like Lost Temple. It looks like it.
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Post #5     Advertec Aug 21 2008, 2:33 am

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Island expos are too big.
The Terran already has a easy time securing the island expo on the original lost temple or any race for that matter

I suggest putting the expo on high ground and allowing some room on low-ground below the high-ground

And main expos would be far to easy to defend, With the high-ground hill between the fanking area and the base it's self too hard for early zerg to attack the terran with 2 cliffs. + Zealot 2 gate would phail on this map due to the 2 cliffs
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