Why does the Dark Archon's feedback ability sometimes doesn't kill a targeted unit? In a map I was playing it would kill a high templar in one sitting, but when I remade it took 2-3 feedbacks to kill the hight templar. Is it random or something?
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Grand Moderator of the Games Forum
I think it's damage is based on the target's energy ammount. If the target got 200 energy, it deals 200 damage. Not completely sure if this is how it works though, never really used the Dark Archon for anything but Mind Control.
Relatively ancient and inactive
Yeah.. it's the same in WCIII. It's a pretty useful skill and can be used to deal a lot of damage to units like battlecruisers. And, I think it can 1HKO a wraith as well?
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Yeah.. it's the same in WCIII. It's a pretty useful skill and can be used to deal a lot of damage to units like battlecruisers. And, I think it can 1HKO a wraith as well?
If the Wraith has over 120 energy, it can.
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Relatively ancient and inactive
I had a crazy moment when I thought a wraith had more then 250 life. Nevermind me
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You also had one when you compared it to WC3 as if WC3 was made first.
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Relatively ancient and inactive
You, my dear Chuiu, had a crazy moment when you misread my post there and saw a timeline.
We all get a bit insane once in a while, I guess
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Yeah.
Plus, WC3 Mana Burn typically has a cap (i.e. it burns up to 75 or 100 or whatever mana) whereas Feedback doesn't--it just burns all of it.
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Yeah.
Plus, WC3 Mana Burn typically has a cap (i.e. it burns up to 75 or 100 or whatever mana) whereas Feedback doesn't--it just burns all of it.
... That's what mana burn is? Wow, I've been wondering that since that episode of South Park came out.
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