HP Units
Jun 7 2008, 6:08 am
By: vietbeat  

Jun 7 2008, 6:08 am vietbeat Post #1



hey does anyone know how to get more then 9999 hp on a unit and dmg? ..thanks



None.

Jun 7 2008, 6:32 am Riney Post #2

Thigh high affectionado

Step 1, Find an editor that supports HP above 9999 (Starforge)
Step 2, Type in a number above 9999
Step 3, Scurry along.



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Jun 7 2008, 8:07 am ZzEzZ Post #3



in scm if you put 9999 in the first hp box, and any number > 0 in the other box, the unit'll have over 9999 hp... i think o.0



None.

Jun 7 2008, 9:08 am NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

in scm if you put >9999 in the first hp box, and 0 in the other box, the unit'll have over 9999 hp... i know o.0




Jun 7 2008, 4:39 pm Riney Post #5

Thigh high affectionado

Of course, SCMDraft 2 is the mappers choice around here, yet not everyone likes its trigger editor. ;o



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Jun 7 2008, 4:45 pm Heegu Post #6



Quote from name:Dark_Marine
Of course, SCMDraft 2 is the mappers choice around here, yet not everyone likes its trigger editor. ;o

You do know that it has a classic trigger editor included...



None.

Jun 7 2008, 4:55 pm Riney Post #7

Thigh high affectionado

Thats not how I ment it.

Who doesnt?



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Jun 7 2008, 5:46 pm ZzEzZ Post #8



lol nude, such a biitch sumtimes

o and member, the most hp a unit can have iz like 8388607 even though u prolly wont make it that high ne wayz :P



None.

Jun 7 2008, 6:12 pm Riney Post #9

Thigh high affectionado

8 mil, Christ D:<



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Jun 7 2008, 6:22 pm vietbeat Post #10



aite thanks for the help trying it right now...



None.

Jun 7 2008, 6:36 pm DT_Battlekruser Post #11



It is exactly 8388607, three signed bytes. The maximum damage of a unit is 65535 (two unsigned bytes) - I think.



None.

Jun 7 2008, 7:09 pm Falkoner Post #12



Yeah, it's really quite simple with SCM Draft, ally you do is enter the health or attack you want into the box for attack or health or whatever else, it's not like it's some secret trick or anything :P



None.

Jun 7 2008, 7:14 pm stickynote Post #13



If you put a number greater than 0 in the little box to the right, doesn't it make the unit have an extra life? For example, if I had a marine, and I put a number greater than 0 in that little box, doesn't the marine have 41/40 life?



None.

Jun 7 2008, 7:21 pm Falkoner Post #14



Yeah, that's how you get those funny wireframes.



None.

Jun 7 2008, 7:23 pm stickynote Post #15



They're not funny. They look cool and awesome and all the other synonymous adjectives. And, on top of that, if you use a dropship system, it helps organization, as this unit that does this is the one with the AWESOME color.



None.

Jun 7 2008, 7:27 pm FooFighters Post #16



But the wireframe glow only happens mostly when the unit has 9 or less hp, but SCMDraft is the best editor and non-corruption editor, unlike Starforge! {SF Sucks! SF Sucks!}



None.

Jun 7 2008, 7:34 pm Kenoli Post #17



Putting a non-zero number in the other HP box effectively gives a unit another 1/2 point.



None.

Jun 7 2008, 7:41 pm stickynote Post #18



Starforge doesn't suck. It can do a few things scmdraft can't do, such as placing disabled sprites in the editor.



None.

Jun 7 2008, 8:01 pm Riney Post #19

Thigh high affectionado

Starforge actually gave one of my maps good protection. It corrupted it, and in doing so, messed up two location strings.

BUT. if you open the map in anything other than SCXTra, or Staredit, ALL the strings get deleted.

KEKEKEKE ^__^



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Jun 7 2008, 8:12 pm Falkoner Post #20



Quote
Starforge doesn't suck. It can do a few things scmdraft can't do, such as placing disabled sprites in the editor.

Actually, the latest versions of SCM Draft do it the same was SF did, thanks to me bugging SI about it :P



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