Add these for now. I'll make something sexy in my own time. [attach=1131]
I'll take some pics of stuff I really like in my maps tonight.
EDIT: MOAR ENTRIES!!!!
Graveyard (Badlands):
TV Store (Badlands):
Pretty Debri, isn't it pretty? Yes, yes it is (Badlands):
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Post has been edited 1 time(s), last time on Jun 9 2008, 8:27 pm by A_of-s_t.
I'm liking the graveyard.
you should of put some bones and dead trees in there to keep the effect though.
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I'm liking the graveyard.
you should of put some bones and dead trees in there to keep the effect though.
Its an old version from SENZP. The newest version which had the right effect was lost
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It looks nice, but I don't really like it. (The graveyard.) The plain dirt isn't good enough. It should have grass and mud, and like SiN already stated, a couple bones here and there.
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Well... there's a bit more realistic modern graveyard, probably not the best place for undead though...
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OMFG!
So disrespectful!!! No flowers!? For the dead!?
Lol, nice Jabok. That does look more modern though. (Despite the fact that there aren't any flowers.)
Here is a little thing that I made, I called it a miscellaneous temple.
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That's very good, only thing that could use help is that back blend (make it look like the one I did a bit more and it'll get rid of the blocks, and the two sides of the back pieces, the inside corners, that could probably use some reblending.
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So where's the map for those raised jungle blandz.
I'm having some cool ideas for a forest Baldur's Gate: Dark Alliance 2 style.
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Lol, Jabok, that was EXACTLY my old graveyard for my D2 map xD
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Okay, I updated it. I'm not gonna be here for the next few days, so don't freak out when I'm not updating it
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Raised Jungle blends? I already posted it. It's on the first post, under my name and maps.
EDIT: Deblockified the misc. temple.
Post has been edited 1 time(s), last time on Jun 10 2008, 9:29 pm by stickynote.
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Hate to be picky, but you could use the inner corners for the back of the temple part to make it even less blocky and to remove the green color (what I did to wooden's blended thing in that other thread)
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It's alright; it makes it better looking in the end.
Here it is, fixed with Jabok's recommended tweaking implemented:
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I also made a Badlands Doodad Pallette:
[attach=1136]
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Okay, that's my last update for the next 3-4 days, oh, and be careful about posting them as attachments, I would rather have links to hosts, since you guys might eventually want that attachment space back, but if you don't have a problem keeping it around forever, so be it
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Oooo. . . I really like those buildings! They are considerably less blocky than most buildings, and they look orgasmic!
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Well I wanted to use JaBoK's space blend, but unfortunatly I couldnt find a way to make them have other specific edges,
eventually I ended up with this which I think Hasn't been presented yet (yes it's a bit blocky). I thought it looked cool, but I'll still see if theres a way to imrpove it.
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The straight edges are great, but the corners could use some touching up, though it's something I haven't seen before, so good job thinking outside the box, especially with space, looks good.
And a_of-s_t, that looks totally awesome.
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Oooo. . . I really like those buildings! They are considerably less blocky than most buildings, and they look orgasmic!
That's really all I do
I make things look less blocky, and I usually work with badlands.
Post has been edited 1 time(s), last time on Jun 11 2008, 9:23 pm by A_of-s_t.
I don't like the first one, although it's not really blocky. The second one, I like, but it needs to be deblockified.
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