Overall, in the coding scene, I think the biggest thing isn't neccessarily lots of new things coming, but the
idea that the admin was dedicated, and that our features were on the way. Whenever we talked to Yoshi, he would give us updates, and he would listen to our feedback to make the site better. Often, under his rule, entire policies would be redrafted. In simpler terms, the website followed the demands of the people, not the other way around.
What I seem to notice is that things on SEN don't seem to be done that way. When IP does his coding, he seems to try to come up with some system in his head, that he thinks will work well. Unfortunately, it usually doesn't work well for the people using the system. What I'd like to see happening is the admins talking to the members, making posts, asking for ideas on how to do things, etc. This includes policies. On Maplantis the idea of minerals was discussed, and abandonned because people didn't want it. Here, it was discussed, people didn't want it, and IP made it anyways. This is the kind of thing I'm talking about.
Also, it's not simply a matter of banning people who are stupid and or idiots. It's a matter of having a general attitude towards those people. Wheras on Maplantis, if someone acted stupid, members would talk to him about it, ask him to correct his spelling, etc. Also, it was generally considered unacceptable to make off-topic posts. Again, if there was a member-to-member dispute, it would either be kept in PMs, or an admin would come in and clear up the topic for the poor OP.
Also, look at the general seriousness of the site. When newbies arrive, they see a bunch of idiots goofing off, admins doing things "for teh lulz", off-topic posts, and they learn from it, and act the same. Maplantis taught new users to be mature, and hard workers. Age doesn't matter, as long as one is capable of acting mature.
Also, you get a general idea of what this site is about just by looking at how easy it is to access features. Functions that are related to Starcraft editing get 1/5th of the main menu bar. That's for a site
dedicated to starcraft editing!? Maplantis' main menu bar 4/6 of the functions were directly Starcraft-editing related. The forum has equally as much weight on Maplantis as the Wiki or Maps, wheras on SEN someone looking for a map has far more work to do.
Simplicity is another big thing. I liked Maplantis' design (not it's skin, its layout), because it's very simple, very sleek, and very professional. Someone looking for maps has a very easy one-click link, followed by a very simple, easy-to-use menu, where he can select maps based on genre, search maps, submit maps, all in a very simple menu. With SEN, one has to click several links to get to a "Database" which is really just all in one, thus removing extreme amounts of organization or simplicity. You're then presented with a complicated, messy, system for sorting maps. I've tried to use it several times, but it's just almost impossible to use easily.
Here's another big jump. Imagine SEN, and imagine Maplantis. Now take the forum away. Maplantis is still a very useful and active site, because it has its features weighted in priority correctly. SEN, on the other hand, would become a barren wasteland, an empty site. People would simply stop using it, and it would quickly die.
A pattern that people may be noticing is that the fanbase is getting older. Back in the olden days SEN had a younger population, but unfortunately many of the senior members have started to move on. The modding community is feeling this especially. Many modders just don't see the reason to continue with this. When SEN died, there was an uproar in modding, because people wanted to keep modding going, revive the community. Overall there was a lot of hype, and a lot of mods were released in this time period. However, on SEN, there's been no hype. Many modders are sad to see Maplantis: a development-friendly community, go, and frankly, there's no hype about modding. Nobody cares anymore.
ADDENDUM: Something I liked about Maplantis was that it used Latova. The thing with Latova is that first off, it's designed for simplicity of designing modules, which would really help development. Second off, it's open-source. Now, this advantage hasn't really seen it's superiority yet, but the point is that any member can, without any risk or dedication of time, download Latova, and start working on his own Maplantis module. If he doesn't work on it a lot, then whatever. If he gets it done, then he could talk to Yoshi about it, whom I'm sure would implement it after looking over it. Third, Yoshi's working on it. The thing with having a site based off his forum software is that any work he does on the site contributes to Latova (testing, mainly), and any work he does on Latova contributes to the site (added features, new searches, etc.), this allows him to 'hit two birds with one stone'.
Post has been edited 2 time(s), last time on May 13 2008, 5:14 am by Laser Dude.
None.