Staredit Network > Forums > SC1 Map Production > Topic: Mythos Dyne
Mythos Dyne
Apr 17 2008, 5:35 pm
By: LoveLess  

Apr 17 2008, 5:35 pm LoveLess Post #1

Let me show you how to hump without making love.

Mythos Dyne
Authors: LoveLess & Galactimus

Players: 4
Type: RPG - Defense
Terrain: Installation
New Stuff: Old Concepts used and some in New Ways

Screenshots
Expect these up sometime later. I will definitely get some up this weekend.

Basics
This was the project that I quit Monstah Dyne to start working on. I will be using the lore from the Cthulhu Mythos for the enemies and bosses, which will be targeting the people that wander the map and take refuge in a few of the buildings. This attack takes place in 2160, where the human race has begun to populate the space around Earth and space travel has become a commercial product. Cults and the like have become increasingly popular, most of which are still on the very polluted and darkened Earth. There have been attacks by cult members and unidentified masses that have been reported as 'aliens' and genetic hybrids. What exactly is going to happen to the small sanctum?

Concepts
Alot of concepts have been found over the years in SC, but think. Have any really been used to their full potential? Or how about used together? I don't think they have, so let's go ahead and throw them all in one map :lol: So far, I have implemented tech detection, null terrain use, stillmove spam, sprites and more are to come.

Gameplay
You will control a ghost and no other units. Items, attacks, abilities and the like will be acquired, cycled through and used all while retaining control of your ghost. Sound interesting? I will be using drop pods & drop ships for your supply of allies and a constant flow of Mythos lore pouring at you and the refugees within the sanctum will be roaming around or staying within the confines of the sanctum housing. If all the refugees die, you lose.

Testers
Clan Dyne

Post has been edited 1 time(s), last time on Apr 18 2008, 5:10 pm by LoveLess.



None.

Apr 17 2008, 5:40 pm Brontobyte Post #2



Sounds good! I can't wait to see how you implement a bunch of concepts into it. :D

How come Clan DyNe is always your only tester? :lol:



None.

Apr 17 2008, 5:42 pm LoveLess Post #3

Let me show you how to hump without making love.

Quote from Brontobyte
Sounds good! I can't wait to see how you implement a bunch of concepts into it. :D

How come Clan DyNe is always your only tester? :lol:
Alot of them are already looking nice.

Well, its an initial thing. I know all of you are going to ask to test, so I don't even bother :bleh:



None.

Apr 17 2008, 5:43 pm Brontobyte Post #4



Quote from LoveLess
Alot of them are already looking nice.:

Are you going to list them, or are they top secret? :D



None.

Apr 17 2008, 6:55 pm LoveLess Post #5

Let me show you how to hump without making love.

Quote from Brontobyte
Quote from LoveLess
Alot of them are already looking nice.:

Are you going to list them, or are they top secret? :D
I already did, in the Concepts area.



None.

Apr 17 2008, 10:04 pm Fisty Post #6



Screenshots pl0x



None.

Apr 17 2008, 10:07 pm LoveLess Post #7

Let me show you how to hump without making love.

Quote from name:Deathman101
Screenshots pl0x
They will come soon ;D

Expect some Saturday, at most.



None.

Apr 18 2008, 3:43 pm Zergblender Post #8



Awsome, I love horror maps.



None.

Apr 18 2008, 5:09 pm LoveLess Post #9

Let me show you how to hump without making love.

Came from a breakthrough with some of the triggers, one additional player has been added to the roster. :D

I will start doing some real serious mapping over the next few days, so expect something solid soon.



None.

Apr 18 2008, 5:16 pm candle12345 Post #10



Wait, so we cast spells, buy stuff, everything.
With a ghost?







AWESOME

Btw, your inbox is full, clean it up.

Post has been edited 1 time(s), last time on Apr 18 2008, 5:25 pm by candle12345.



None.

Apr 18 2008, 5:36 pm LoveLess Post #11

Let me show you how to hump without making love.

Quote from candle12345
Wait, so we cast spells, buy stuff, everything.
With a ghost?
Yep. You will never need to deselect your ghost to do anything, unless you want to and who knows why you would want that :/



None.

Apr 21 2008, 2:42 am Jello-Jigglers Post #12



Just a question? Why does it feel like every new rpg that comes out utilizes "dyne" as the title suffix or something? Does it actually serve purpose or is it just a trend? lol anyways the rest looks good haha :)



None.

Apr 21 2008, 2:46 am lil-Inferno Post #13

Just here for the pie

Quote from Jello-Jigglers
Just a question? Why does it feel like every new rpg that comes out utilizes "dyne" as the title suffix or something? Does it actually serve purpose or is it just a trend? lol anyways the rest looks good haha :)
How many time do I have to say this :) , Dyne is Clan Dynasty's seal of quality :) . Nice map, by the way. I was excited that you said you were going to do some serious mapping in the next few days :) .

"Tonight, we Dyne in hell!"




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[08:51 pm]
l)ark_ssj9kevin -- Are you excited for Homeworld 3?
[08:44 pm]
l)ark_ssj9kevin -- Hi Brusilov
[04:35 pm]
O)FaRTy1billion[MM] -- Brusilov
Brusilov shouted: Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
my server that was hosting it died
[2024-5-10. : 8:46 pm]
NudeRaider -- Brusilov
Brusilov shouted: Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
https://armoha.github.io/eud-book/
[2024-5-10. : 8:36 am]
Brusilov -- Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
[2024-5-09. : 11:31 pm]
Vrael -- :wob:
[2024-5-09. : 8:42 pm]
Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
Please log in to shout.


Members Online: MetalGear, Roy