[skip all navigation]

Terrain Ladder, It returns from SEN v4

Pages: < 1 « 2 3 4 5 6 » 28 >
Creator: lil-Inferno
Time: Mar 24 2008, 3:20 pm

Post #61     O)MNeox Mar 26 2008, 10:56 pm

[Avatar]
offlinecontact
Rank: Regular
I don't understand the new pm system.

so here's another.

( user posted image )


http://i62.photobucket.com/albums/h109/mneox/Terrain6.jpg

Top

Post #62     FooFighters Mar 26 2008, 10:59 pm

[Avatar]
offlinecontact
Rank: Regular
Nice mneox, i like how the stairwall blends with the temple well, Nice!

Top

Post #63     Falkoner Mar 26 2008, 11:04 pm

[Avatar]
offlinecontact
Rank: Veteran
Crap, I may get jumped in the ladder!

http://FalksZone.zxq.net - StarCraft 1 Basic Tutorials and Programs
Top

Post #64     lil-Inferno Mar 26 2008, 11:08 pm

[Avatar]
Literally Hitler
onlinecontact
Rank: Regular
Quote from MNeoxI don't understand the new pm system.

so here's another.

( user posted image )


http://i62.photobucket.com/albums/h109/mneox/Terrain6.jpg

I'm not too sure what to name that :D .

And by the way, conceptual terrain is like this:
(user posted image)
New Bridge Concept


( user posted image )

Large Train Tunnel Mountain Scene

You're not allowed to use these :lol: .

(user posted image)
Top

Post #65     payne Mar 26 2008, 11:26 pm

[Avatar]
Addicted to SEN Games -Add more!-
offlinecontact
Rank: Veteran
http://img128.imageshack.us/img128/1830/wallspaletteni2.jpg
Extanded Jungle Walls
:P

Top

Post #66     Falkoner Mar 26 2008, 11:27 pm

[Avatar]
offlinecontact
Rank: Veteran
Are we allowed to just do little things like that?

http://FalksZone.zxq.net - StarCraft 1 Basic Tutorials and Programs
Top

Post #67     HCM™stickynote Mar 26 2008, 11:28 pm

[Avatar]
offlinecontact
Rank: Regular
A water tunnel:
(user posted image)

A staircase thing:
(user posted image)

Top

Post #68     payne Mar 26 2008, 11:30 pm

[Avatar]
Addicted to SEN Games -Add more!-
offlinecontact
Rank: Veteran
Well... I was kinda joking, but anyway, if it's okay, then take it :P
Here are three others :
Custom mix of known blends: http://img396.imageshack.us/img396/674/mausoleumbo2.jpg
Cave Entrance: http://img232.imageshack.us/img232/9383/bloodmoorgd8.jpg
Graveyard: http://img259.imageshack.us/img259/2176/graveyarduk9.jpg

Top

Post #69     payne Mar 26 2008, 11:32 pm

[Avatar]
Addicted to SEN Games -Add more!-
offlinecontact
Rank: Veteran
stickynote, I think you had posted me an experimental map with attempts of blends for Temple Wall/Ruins, those were kinda good, you shall try them here :P

Top

Post #70     HCM™stickynote Mar 26 2008, 11:38 pm

[Avatar]
offlinecontact
Rank: Regular
I forgot about those, lol.

( user posted image )

Top

Post #71     O)MNeox Mar 26 2008, 11:54 pm

[Avatar]
offlinecontact
Rank: Regular
I was going to name it "Port". Lol , sorry I forgot to actually place a name for it. Thing is I thought I'd accidently send something to a clan on the pm. I'll figure out a way to send somethign eventually.

oh yeah and I made this too.

( user posted image )


I want that as "Upper Cave". ...and I think that's anything new I can do for now.
This post was edited 1 time, last edit by MNeox: Mar 27 2008, 12:33 am.

Top

Post #72     lil-Inferno Mar 27 2008, 2:02 am

[Avatar]
Literally Hitler
onlinecontact
Rank: Regular
Ladder updated, and you better watch out Falkoner, you're risking getting put behind MNeox :P . We also have a new member in the ladder, Stickynote!

(user posted image)
Top

Post #73     Falkoner Mar 27 2008, 2:28 am

[Avatar]
offlinecontact
Rank: Veteran
*Gets to work on hacking MNeox's computer*

Ugh... It's cuz I hate using sprites... Maybe it's time I come up with some crazy conceptual terrain!

http://FalksZone.zxq.net - StarCraft 1 Basic Tutorials and Programs
Top

Post #74     payne Mar 27 2008, 3:17 am

[Avatar]
Addicted to SEN Games -Add more!-
offlinecontact
Rank: Veteran
Yihaw! I'm still #6! :D

Top

Post #75     Falkoner Mar 27 2008, 3:45 am

[Avatar]
offlinecontact
Rank: Veteran
Hey, inferno, if I put this in some sort of scene:

(user posted image)

Would you gimme some bonus points for high dirt to temple blend?

Or how 'bout this:

(user posted image)

http://FalksZone.zxq.net - StarCraft 1 Basic Tutorials and Programs
Top

Post #76     O)MNeox Mar 27 2008, 4:17 am

[Avatar]
offlinecontact
Rank: Regular
BLOCKY lol...
that's the reason I don;t want to post most of my things. :[

Like this asphalt to high dirt
Yeah the top side has been shown before but I couldn't make anything from the bottom.
(user posted image)

Top

Post #77     O)MNeox Mar 27 2008, 4:26 am

[Avatar]
offlinecontact
Rank: Regular
Quote from FalkonerHey, inferno, if I put this in some sort of scene:

(user posted image)

Would you gimme some bonus points for high dirt to temple blend?

Or how 'bout this:

(user posted image)


lol, I think I beat you to it in this topic

http://www.staredit.net/topic/1859/


( user posted image )


It had that image with a high dirt to temple blend. :P

Edit: actually that blend has been done before. Except I don't know if the back part has been done though. anyways my version of the back part was very, extrmely blocky.

Top

Post #78     Falkoner Mar 27 2008, 12:38 pm

[Avatar]
offlinecontact
Rank: Veteran
Oh man, I can't believe I didn't think of that, when I was trying all I thought of was "Must find gray tiles... Must find Gray tiles..."

http://FalksZone.zxq.net - StarCraft 1 Basic Tutorials and Programs
Top

Post #79     HCM™stickynote Mar 27 2008, 4:19 pm

[Avatar]
offlinecontact
Rank: Regular
It doesn't look that bad. The back looks kinda wavy instead of blocky if you don't look at it too long.

Top

Post #80     payne Mar 27 2008, 9:23 pm

[Avatar]
Addicted to SEN Games -Add more!-
offlinecontact
Rank: Veteran
I'm currently trying to do something in twilight, we'll see what I can get from that! :D

Top

Pages: < 1 « 2 3 4 5 6 » 28 >
Report topic

0 members in this topic (italic members are currently writing a reply): None
+ guest(s)


[05:15 pm]
[05:03 pm]
GrEeNs -- Someone should just remove http://www.staredit.net/Clan%20Mp) :P
[04:59 pm]
GrEeNs -- !
[04:41 pm]
[04:39 pm]
Pr0nogo -- :wob:
[04:29 pm]
[03:44 pm]
Please log in to shout.