Starcraft: Sons Of War, We ought to give it a second try...
Post #101 Dungeon-Master Dec 20 2009, 5:53 am
Post #102
NudeRaider
Dec 20 2009, 8:30 am
Post #103 Dungeon-Master Dec 20 2009, 4:59 pm
Post #104
NudeRaider
Dec 20 2009, 11:42 pm
Post #105 Dungeon-Master Dec 21 2009, 3:53 am
Post #107
NudeRaider
Dec 24 2009, 11:40 am
Post #110 SierraKomodo Dec 29 2009, 8:56 pm
Post #111
ForTheSwarm
Dec 30 2009, 2:36 pm
Post #112 Mantis Jan 3 2010, 7:29 am
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I'm no expect on creating campaigns but shouldn't you guys finish all the terraining and triggers and general gameplay before going through all the effort for cinematics/custom graphics/voices? It just seems kind of backward to do everything flashy first and then get to the actual GAMEPLAY before realizing it sucks and you did all this hard work for nothing.
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Post #114
Biophysicist
Jan 11 2010, 9:28 pm
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:(){ :|:& };:
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Dark Templars, I've completely forgotten I signed up for this. Can someone please PM me a link to the forum again? I'll have the mod working within a week. If I don't, then you can fire me, and probably should (unless I don't have it working because of something like a crash/glitch that I have to look into).
![]() ![]() ![]() ![]() ![]() ![]() Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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Post #117
Biophysicist
Jan 26 2010, 3:38 am
Post #118 ScarlettBlack Feb 8 2010, 5:20 am
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Hi. I want to join as a 3d modeler. I sent an application to the sc.sonsofwar@gmail address but there hasn't been a reply for almost a month. From the looks of things here there hasn't been any updates for 9 months. I'd love to help out with the graphics. But is the project still active enough to be worth working for or is it dead?
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