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Starcraft: Sons Of War, We ought to give it a second try...

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Creator: ITSTORRASQUE4U
Time: Feb 29 2008, 4:48 pm

Post #101     Dungeon-Master Dec 20 2009, 5:53 am

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Been a month since the last word from you guys, Is the project still going? I'm eager to see it done!

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Post #102     NudeRaider Dec 20 2009, 8:30 am

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With SgtHK, our leader, leaving, the project basically came to a standstill. This has happened in the past, so no need to worry, things will go on eventually.

Seeing it finished, however, may or may not be way after the release of sc2. We've made significant progress, but there's still a lot to do.

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Devilesk: "AND OUT OF THE GOODNESS OF MY HEART [...]" - wait what??
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Post #103     Dungeon-Master Dec 20 2009, 4:59 pm

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Well know that you have all my good thougts towards you! I'd contribute if I could but I don't know how to mod and I'm not good for terrain.

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Post #104     NudeRaider Dec 20 2009, 11:42 pm

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Currently we need a 3D modeler the most.

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Devilesk: "AND OUT OF THE GOODNESS OF MY HEART [...]" - wait what??
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Post #105     Dungeon-Master Dec 21 2009, 3:53 am

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Well I meant MOD, modeling, anything requiring something that is not of ''common knowledge''

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Post #106     PearS Dec 23 2009, 4:45 am

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those models and videos are nuts man...why aren't the people making this making an actual game for a company =p

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Post #107     NudeRaider Dec 24 2009, 11:40 am

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It's Sarge's stuff. And he probably is now.

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Devilesk: "AND OUT OF THE GOODNESS OF MY HEART [...]" - wait what??
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Post #108     Pinky Dec 26 2009, 11:05 am

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Just out of curiosity why did SgtHK quit the project?

It would be a shame to see such a large project with so much time and effort invested just never see the light of day...

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Post #109     (Marine)rE Dec 29 2009, 4:13 am

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WHEN did SgtHK quit, exactly? Very recently or very long ago, raider?
You say you've made huge progress, was that with him or without?

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Post #110     SierraKomodo Dec 29 2009, 8:56 pm

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Wait, Sarge left? He didnt say anything about that on sc.org o.O

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Post #111     ForTheSwarm Dec 30 2009, 2:36 pm

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Actually he did. :P

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Post #112     Mantis Jan 3 2010, 7:29 am

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I'm no expect on creating campaigns but shouldn't you guys finish all the terraining and triggers and general gameplay before going through all the effort for cinematics/custom graphics/voices? It just seems kind of backward to do everything flashy first and then get to the actual GAMEPLAY before realizing it sucks and you did all this hard work for nothing.

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Post #113     Dem0n Jan 4 2010, 8:30 pm

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Everyone on the team specializes in something different, so it wouldn't make sense for the modders and voice actors to wait for the maps to be done. I'm sure it's easier to just have everyone do what they need to do at the same time.

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Post #114     Biophysicist Jan 11 2010, 9:28 pm

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Dark Templars, I've completely forgotten I signed up for this. Can someone please PM me a link to the forum again? I'll have the mod working within a week. If I don't, then you can fire me, and probably should (unless I don't have it working because of something like a crash/glitch that I have to look into).

Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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Post #115     xnikozx Jan 24 2010, 7:25 pm

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You still need mappers? I can help :)

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Post #116     (Marine)rE Jan 26 2010, 3:03 am

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I've made some campaign maps before in the past (Like a few years ago + recently I'm working on one), so I'm really good with working with A.I.'s and transmission messages, if you guys need any help still?

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Post #117     Biophysicist Jan 26 2010, 3:38 am

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I'm having difficulties getting Firegraft to work on Windows 7, please hold.

Catapultam habeo. Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.
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Post #118     ScarlettBlack Feb 8 2010, 5:20 am

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Hi. I want to join as a 3d modeler. I sent an application to the sc.sonsofwar@gmail address but there hasn't been a reply for almost a month. From the looks of things here there hasn't been any updates for 9 months. I'd love to help out with the graphics. But is the project still active enough to be worth working for or is it dead?

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Post #119     Drakiazuu May 15 2011, 5:09 am

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Hey if this is still active, I'd love to join in as a mapper. I've been making starcraft maps since the game came out. I can do terrain, triggers, anything you need. I have way too much free time, so if you could fill it that'd be great ^^

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Post #120     Dem0n May 15 2011, 5:12 am

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It's dead and gone. Basically died after ULTRATORASSQUE left (that's his name, right? o.o). SgtHK brough it back for a while, but then it died again. Sorry. ;o

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