Staredit Network > Forums > Staredit Network > Topic: Staredit Network Community Discord
Staredit Network Community Discord
Mar 31 2017, 2:11 am
By: LoveLess  

Mar 31 2017, 2:11 am LoveLess Post #1

Let me show you how to hump without making love.

Since we did not already have one and many people were asking about it, here is the Staredit Network Discord!



For those of you who do not know about Discord, it is a "all-in-one voice and text chat for gamers that’s free, secure, and works on both your desktop and phone. Stop paying for TeamSpeak servers and hassling with Skype. Simplify your life." For the more senior users, this is basically the equivalent of expanding out of the Shoutbox.

All site moderators and admins will be the same between the site/discord.

Post has been edited 1 time(s), last time on Mar 31 2017, 2:20 am by LoveLess.



None.

Mar 31 2017, 3:09 am Dem0n Post #2

ᕕ( ᐛ )ᕗ

Quote from LoveLess
All site moderators and admins will be the same between the site/discord.
I would highly advise against that. If it's going to be regulated by SEN mods, it's just the shoutbox again, and there's no need for it.




Mar 31 2017, 3:31 am Oh_Man Post #3

Find Me On Discord (Brood War UMS Community & Staredit Network)

Good work




Mar 31 2017, 3:41 am LoveLess Post #4

Let me show you how to hump without making love.

Quote from Dem0n
Quote from LoveLess
All site moderators and admins will be the same between the site/discord.
I would highly advise against that. If it's going to be regulated by SEN mods, it's just the shoutbox again, and there's no need for it.
Those damn nazi!

This is mainly for voice. The text is just... extra?



None.

Mar 31 2017, 2:48 pm Zoan Post #5

Math + Physics + StarCraft = Zoan

If it's mainly for voice and you set the channel everyone chats in to private, just send this out in pms or something :l



\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

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[12:07 pm]
NudeRaider -- RdeRenato
RdeRenato shouted: I will try, I imagine it will be difficult to blind a dark templar
not really. Can be done without EUDs: Put a dt and a medic in a pen. Give the medic vision of him. Add an attacking unit that the medic CAN'T see and make it attack the medic. This should be enough to make it blind the dt.
[08:06 am]
IlyaSnopchenko -- Or you can write AI scripts explicitly ordering a medic / queen to cast a spell
[04:59 am]
Ultraviolet -- Oh I think I remember, the trick with forcing medics to blind a unit was to get the unit to attack the medic
[09:53 pm]
Sie_Sayoka -- blind and parasite can be done through euds or you can just change the vision radius like ultraviolet said
[09:38 pm]
RdeRenato -- I will try, I imagine it will be difficult to blind a dark templar
[07:16 pm]
Ultraviolet -- Alternatively, you can just use EUDs to modify unit vision range on the fly, creating the potential for a blind effect. Vision range is one of those dynamic variables (not sure if this is actually the correct terminology) that doesn't require a unit to be recreated for it to take effect. It goes into effect immediately for all units of that type and can be changed as often as you like.
[07:15 pm]
Ultraviolet -- I'm not sure about parasite, but for blind, I seem to remember if you place CPU medics on cliffs around, they will blind any enemy units who pass. Might have to be units of a certain value or type, not sure about that detail
[05:34 pm]
Dem0n -- without EUDs, you have to aggravate a Medic/Queen so that it blinds/parasites the unit
[05:34 pm]
Dem0n -- probably with EUDs
[05:30 pm]
RdeRenato -- Is there a way to start with a blinded unit or with a parasite (?)
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