Staredit Network > Forums > SC1 Map Showcase > Topic: Vile Egression 2: The Revenge!
Vile Egression 2: The Revenge!
Apr 7 2015, 4:54 am
By: Pr0nogo  

Apr 7 2015, 4:54 am Pr0nogo Post #1


On August 1st, 2009, Laconius dropped a bomb on the StarCraft community: his epic Protoss campaign Vile Egression. Though some may have been worried by the campaign's seemingly short length, this three map project in fact contained hours of gameplay, some of the most unique and interesting mechanics we've seen in a StarCraft campaign yet. But we all know the gameplay was not the most important part of this campaign. Vile Egression's stunning storyline carried its characters through turmoil and war, showing us that in the face of impossible dangers and anguish, we can press on and triumph and find hope. Even during the Zerg invasion of Aiur, the practical genocide of the Protoss people, the protagonists' love for each other carried them through. No other campaign has matched this level of emotional poignancy, even though so many have tried to rip off Vile Egression since its release.

That's why I'm proud to announce our tribute to Laconius' awesome campaign: Crescendo Entertainment's own official sequel! Vile Egression 2: The Revenge begins its monthly release today! It's been a dream of ours for years to give an homage to Vile Egression, and we at Crescendo Entertainment are so glad that we have finally seized the opportunity. But this joyous occasion is also met with tragedy; for merely three years ago, our beloved Laconius passed peacefully away in his sleep.

Laconius, you were an inspiration, and your legacy will carry you on. We still cannot believe you passed on so young. You'll live on in our memory, as you have taught us so much.

Lac, rest in peace. May your soul find release. We won't forget you.



Lead design, voice actor, memer: Pr0nogo
Design consultant, tester, famous musician: Church
Birthday present recipient: TheSenescent
Voice actor: Pr0nogo's Brother
Source of inspiration/tacos: Lavarinth

In Loving Memory of:

"Rest in piece."

Vile Egression 2: The Revenge was released on April 7th, 2015.
Produced by Crescendo Entertainment. Thank you for memeing.

Post has been edited 8 time(s), last time on Aug 26 2017, 5:28 am by Pr0nogo.

Apr 8 2015, 5:34 am Pr0nogo Post #2

There seems to have been a mixup, and when uploading a patched version of Vile Egression 2: The Revenge, I got memed and uploaded the wrong file! Oh well. You guys will just have to play The Kenyan Dilemma instead.

Happy birthday, TheSenescent!

Edit: Patch #2! More fixes.

Edit: Patch #3! More fixes.

Post has been edited 2 time(s), last time on Apr 9 2015, 7:04 am by Pr0nogo.

Jun 7 2015, 5:27 am Swampfox Post #3

Hey could you upload the map somewhere normal? I'm on mobile and that site wants me to dl an app to get the file.

Trying to play through a bunch of recent maps :)

Ohh i see it's 120MB. Nevermind lol


Jun 7 2015, 5:38 am Pr0nogo Post #4

It's fully voiced and comes with a mod, so it's a bit more sizable than most of the other releases the community offers these days.

Jun 30 2015, 1:46 am Rawflesh0615 Post #5

Could you reuploaded plz? I mean the real file, not Kenyan Dilemma.

Post has been edited 1 time(s), last time on Jul 2 2015, 7:54 pm by Rawflesh0615.


Jun 30 2015, 3:10 am Pr0nogo Post #6

It's still available in the download link above. Downloading it worked for me. Try here.

Sep 6 2015, 1:41 am Rawflesh0615 Post #7

I am sorry, I said can you reuploaded the Viles Egression 2 not Kenyan Dilemma. Somehow you might check your filelist, and don't get mixed up again.


Sep 6 2015, 5:07 pm Pr0nogo Post #8

It's pretty amazing how you didn't pick up on the joke the first three times.

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[07:31 pm]
Dem0n -- Oh_Man
Oh_Man shouted: i wonder how they did grand moff tarkins voice in star wars
Got someone to do a decent impersonation and then used professional audio engineers to make it sound like the original actor
[2024-3-01. : 8:11 pm]
IlyaSnopchenko -- Sure doesn't sound perfect... nothing is. I know it's better than my own attempts at voiceacting (but I'll have to resort to that, too; I've just been putting that off for ages).
[2024-3-01. : 2:58 pm]
Oh_Man -- i wonder how they did grand moff tarkins voice in star wars
[2024-3-01. : 2:58 pm]
Oh_Man -- oh right, yeh if ur trying to do additional dialogue for dead or unavailable actors then its ur only option. it still doesnt sound perfect though
[2024-2-29. : 8:30 pm]
IlyaSnopchenko -- I'm 99% satisfied with the results Jun3hong was able to extract from Elevenlabs for our project... but of course YMMV
[2024-2-29. : 8:29 pm]
IlyaSnopchenko -- It is a good solution for original characters, I guess, but if you want to visit a canon character, there's bound to be issues.
[2024-2-29. : 11:05 am]
Oh_Man -- the alternative is go on voices dot com or some pay to play sites and hire some cheap talent
[2024-2-29. : 9:18 am]
Sila12 -- Nothing
[2024-2-29. : 5:20 am]
IlyaSnopchenko -- Mind you, it was almost impossible to get decent expressions for Zeratul, mostly because he is very much emotionless most of the time in his real voice lines. Which is understandable for story reasons, of course, but not beneficial for our purposes. :-)
[2024-2-29. : 5:18 am]
IlyaSnopchenko -- I feel it's good enough, and the alternative is having nothing at all. And sometimes, in our case, Jun3hong got surprisingly good performance out of the AI. You can ask him how many attempts it took him.
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