Staredit Network > Forums > SC2 Assistance > Topic: Adding/removing abilities
Adding/removing abilities
Jan 5 2015, 12:46 am
By: MetalGear  

Jan 5 2015, 12:46 am MetalGear Post #1



Hey guys, I recently joined back into the community and decided to learn Galaxy Editor. I was doing one of the tutorials on adding/removing unit abilities and I got stuck because it turns out the editor has changed. There is no longer the red 'x' button that removes an ability. Does anyone know how?



None.

Jan 5 2015, 8:33 am MetalGear Post #2



I solved it.



None.

Jan 3 2017, 12:29 am Wertyu Post #3



Is there some kind of tutorial or program to add delete abilities and custom abilities?



"Colonel Tom Kazansky was the best Wraith pilot in the Terran Dominion"

Emperor Arcturus Mengsk :horde:

Jan 15 2017, 7:47 pm Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Wertyu
Is there some kind of tutorial or program to add delete abilities and custom abilities?
Well, the Editor?

Abilities consist out of Ability and an Effect tree which can incorporate behaviors. That system allows you to build quite a lot of abilities. If that is not enough, you can make abilities/effects cause triggers to fire.

Abilities are registered in the unit data and cannot be added/removed on the fly (I believe).




Jan 16 2017, 2:25 am Wertyu Post #5



Quote from Ahli
Quote from Wertyu
Is there some kind of tutorial or program to add delete abilities and custom abilities?
Well, the Editor?
Hahaha that expose the noob i am.

Quote from Ahli
Abilities consist out of Ability and an Effect tree which can incorporate behaviors. That system allows you to build quite a lot of abilities. If that is not enough, you can make abilities/effects cause triggers to fire.

Abilities are registered in the unit data and cannot be added/removed on the fly (I believe).

Thanks dude, i really need that explanation. But how could i create new abilities or at least add those custom ones to a character? For example: create an "Orange" Psi-Storm like that one in the files to download, add the effects to a new or alternative psi storm ability (to keep the original one) and add the orange psi-storm to the data related with for example Infested Kerrigan



"Colonel Tom Kazansky was the best Wraith pilot in the Terran Dominion"

Emperor Arcturus Mengsk :horde:

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[07:31 pm]
Dem0n -- Oh_Man
Oh_Man shouted: i wonder how they did grand moff tarkins voice in star wars
Got someone to do a decent impersonation and then used professional audio engineers to make it sound like the original actor
[2024-3-01. : 8:11 pm]
IlyaSnopchenko -- Sure doesn't sound perfect... nothing is. I know it's better than my own attempts at voiceacting (but I'll have to resort to that, too; I've just been putting that off for ages).
[2024-3-01. : 2:58 pm]
Oh_Man -- i wonder how they did grand moff tarkins voice in star wars
[2024-3-01. : 2:58 pm]
Oh_Man -- oh right, yeh if ur trying to do additional dialogue for dead or unavailable actors then its ur only option. it still doesnt sound perfect though
[2024-2-29. : 8:30 pm]
IlyaSnopchenko -- I'm 99% satisfied with the results Jun3hong was able to extract from Elevenlabs for our project... but of course YMMV
[2024-2-29. : 8:29 pm]
IlyaSnopchenko -- It is a good solution for original characters, I guess, but if you want to visit a canon character, there's bound to be issues.
[2024-2-29. : 11:05 am]
Oh_Man -- the alternative is go on voices dot com or some pay to play sites and hire some cheap talent
[2024-2-29. : 9:18 am]
Sila12 -- Nothing
[2024-2-29. : 5:20 am]
IlyaSnopchenko -- Mind you, it was almost impossible to get decent expressions for Zeratul, mostly because he is very much emotionless most of the time in his real voice lines. Which is understandable for story reasons, of course, but not beneficial for our purposes. :-)
[2024-2-29. : 5:18 am]
IlyaSnopchenko -- I feel it's good enough, and the alternative is having nothing at all. And sometimes, in our case, Jun3hong got surprisingly good performance out of the AI. You can ask him how many attempts it took him.
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