Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Making a unit appear anywhere on a map
Making a unit appear anywhere on a map
Apr 18 2014, 11:23 pm
By: DoomDoomDoom  

Apr 24 2014, 4:56 pm Sacrieur Post #21

Still Napping

Quote from Azrael
You could also place burrowed units (let's say Zerg Drones) for Player 9 at 64 different positions. Then when you want to teleport to a random position, you'd randomize 6 switches, and have these 6 triggers:

Condition: Switch 1 is Set.
Action: Give 1 Zerg Drone owned by Player 9 at Anywhere to Player 10.

Condition: Switch 2 is Set.
Action: Give 2 Zerg Drone owned by Player 9 at Anywhere to Player 10.

Condition: Switch 3 is Set.
Action: Give 4 Zerg Drone owned by Player 9 at Anywhere to Player 10.

Condition: Switch 4 is Set.
Action: Give 8 Zerg Drone owned by Player 9 at Anywhere to Player 10.

Condition: Switch 5 is Set.
Action: Give 16 Zerg Drone owned by Player 9 at Anywhere to Player 10.

Condition: Switch 6 is Set.
Action: Give 32 Zerg Drone owned by Player 9 at Anywhere to Player 10.

Then you'd just need to move the "teleport" location to "Zerg Drone owned by Player 9 at Anywhere".

This will result in the location being randomly centered on 1 of your 64 burrowed units.

To reset the system, you'd want to add a trigger that clears all 6 switches (or you could clear each one in its own "___ is set" trigger). Also, after moving the location at the end, you'd need to "Give all Zerg Drone owned by Player 10 at Anywhere to Player 9".

This system has the benefit of making the destination unpredictable, and the player cannot manipulate it to get a destination of their choice. Additionally, if two different players use their teleport ability at the same time, they'll both get a unique random destination, as opposed to a global method of randomization which would teleport both players to the same area.

I endorse this method as being both the simplest and least prone to error, my method would include a mobile grid of sorts and thus be susceptible to air units.



None.

Apr 24 2014, 6:42 pm Azrael Post #22



Mobile grid would be the best way to make a truly random teleport, without any predetermined destinations or preplaced units.

But yeah, it won't work if there's air units on the map.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[07:43 am]
NudeRaider -- Vrael
Vrael shouted: if you're gonna link that shit at least link some quality shit: https://www.youtube.com/watch?v=uUV3KvnvT-w
Yeah I'm not a big fan of Westernhagen either, Fanta vier much better! But they didn't drop the lyrics that fit the situation. Farty: Ich bin wieder hier; nobody: in meinem Revier; Me: war nie wirklich weg
[06:36 pm]
RIVE -- Nah, I'm still on Orange Box.
[04:36 pm]
Oh_Man -- anyone play Outside the Box yet? it was a fun time
[12:52 pm]
Vrael -- if you're gonna link that shit at least link some quality shit: https://www.youtube.com/watch?v=uUV3KvnvT-w
[2024-4-29. : 11:17 am]
Zycorax -- :wob:
[2024-4-27. : 9:38 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider sing it brother
trust me, you don't wanna hear that. I defer that to the pros.
[2024-4-27. : 7:56 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: "War nie wirklich weg" 🎵
sing it brother
[2024-4-27. : 6:24 pm]
NudeRaider -- "War nie wirklich weg" 🎵
[2024-4-27. : 3:33 pm]
O)FaRTy1billion[MM] -- o sen is back
[2024-4-27. : 1:53 am]
Ultraviolet -- :lol:
Please log in to shout.


Members Online: C(a)HeK, Roy, NudeRaider