Staredit Network > Forums > SC1 Map Showcase > Topic: Exiled 2: The Punished
Exiled 2: The Punished
Nov 12 2013, 6:15 pm
By: Pyro682  

Nov 12 2013, 6:15 pm Pyro682 Post #1

As this map is still in beta stages, you'll find some bugs. Disregard them until the map is put into full swing.

Well, here's a map. I came back just to do a couple maps and finish up a few things... mainly because I found my old harddrive and found out hot to fix it, and I got back a whole database of content, some of which is including my old concept maps.

Exiled 2: The Punished
  • Size: 128x128
  • Players: 1-4
  • Genre: Dodge / Snipe Hybrid
  • Size: ~2.79 mbs
  • You've committed horrible crimes. Your punishment? Exile.
  • Exile is known by the locals as a process in which they get entertained, some scientific research done, and... whatever. You get the point.
  • You're dropped in a canyon with nothing but a rifle and a pouch of bullets.
  • Worms will crawl down into the canyon for lunch-time.
  • Impress those who watch you by killing the worms with style, and you'll be granted the wish of bringing other criminals down with you.

This is the pit. Very nice pit, in my mind. Super pits! [But not super arm-pits.]

These are mantis men worms! Mantis men!

Features and Cool Shit:
  • Worms and Mantis Men! [Now, with REAL electrolytes!]1
  • Store and Shit in Top Right-Hand Corner, Ever-so-carefully placed. NEW Feature! Purchasing units now results in ACTUALLY purchasing the unit! YES!2
  • Stolen Sounds from your favorite popular video games from the 90s, including Portal 2, Mortal Kombat, and Starcraft: Broodwar!3
  • A Completely Original, Unique, and Never-done-before remake!4
  • Never-Seen-Before Trigger Constructs, based upon Maps of old age!5
  • Example of the most Down-n-Dirty way to make a [mostly] complete map! The lazy way!6

1 Doesn't actually contain Electrolytes.
2 Past results of success are never indicative of success regarding future use.
3 Not all games are from the 90s. Not all sounds are from these games. But they rule anyway.
4 May have been done once. Or 3 times. On a concept map. Something like that.
5 Nobody cares about chicken defense.
6 Actually... this one's pretty damn true. May contain extra cholesterol.

Woops, attaching file. Hold on.


Replaced the glitched file. Sorry for uploading the old one!

Hits: 8 Size: 2112.16kb

Post has been edited 4 time(s), last time on Nov 16 2013, 8:23 pm by Pyro682.


Nov 13 2013, 2:19 am Oh_Man Post #2

Find Me On Discord (Brood War UMS Community & Staredit Network)

Haha loooks kewl.

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[05:57 am]
Suicidal Insanity -- Pretty sure if you look at the trigger struct definition in the EUD talk you will see the real count :P
[03:53 am]
jjf28 -- so at least 22 bytes are definitely owners**
[03:17 am]
jjf28 -- rest of trigger owners are essentially 3rd party inventions
[03:16 am]
jjf28 -- p1-8, force1-4, all players
[03:16 am]
jjf28 -- o u rite
[03:07 am]
O)FaRTy1billion[MM] -- triggers can be owned by more than just the first 8 though
[02:41 am]
jjf28 -- in the list of groups I just call it "Id27"
[02:39 am]
jjf28 -- Suicidal Insanity
Suicidal Insanity shouted: I think its 27 and padding
Wormer shouted: or the guide ( is wrong there and it should be u8[27] ?
you may as well say it's 8bytes + padding
[02:38 am]
jjf28 -- these flags?
[09:32 pm]
O)FaRTy1billion[MM] -- iirc the last byte in the TRIG is for more flags or something
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