Staredit Network > Forums > SC1 Map Production > Topic: Marauder's Revel
Marauder's Revel
Jun 30 2013, 3:20 pm
By: MetalGear  

Jun 30 2013, 3:20 pm MetalGear Post #1




WWWWWWWWWWMARAUDER'S REVEL


WWWWWWWWWWWelcome to my final SC submission. This map has many features of my previous
WWWWWWWWWWmaps, but also has many amendments, as my triggering and balancing skills have
WWWWWWWWWWimproved a lot. I wasn't actually going to advertise this since my last map was a
WWWWWWWWWWbit of a let-down. However, it's nearly finished and I'm glad how it's turned out.



WWWWWWWWWWSpecifications

WWWWWWWWWWTileset: Jungle
WWWWWWWWWWSize: 192*192
WWWWWWWWWWPlayers: 3v3


WWWWWWWWWWGameplay

WWWWWWWWWWIt's a mix between Dota and Temple Siege (I give credit to both for inspiration).
WWWWWWWWWWYou get to choose from 11 heroes (5 less than TS, but each hero has 6 spells).
WWWWWWWWWWYou'll get to play around with fun grid systems and see some pretty cool visual
WWWWWWWWWWFX. Like TS, you can capture Warp Gates, build Assmilators to enhance wealth,
WWWWWWWWWWand throw stats on mana & health. The only downside is there's no day & night
WWWWWWWWWWsystem, because some of the spells have very high range (up to 20 tiles) and it
WWWWWWWWWWwould make no sense for a spell to exceed vision.

WWWWWWWWWWI spent a really long time designing the heroes & spells. Unlike my other maps,
WWWWWWWWWWI actually took the time to precisely calculate and balance every aspect of the
WWWWWWWWWWgame. It will be fair and skill dependent.



WWWWWWWWWWSpecial Features

WWWWWWWWWW¤ 11 heroes (each with 6 spells)
WWWWWWWWWW¤ Spells combo with other spells
WWWWWWWWWW¤ Advanced grid systems
WWWWWWWWWW¤ Newb friendly but takes time to master
WWWWWWWWWW¤ Decent visual FX
WWWWWWWWWW¤ Involves most TS functions
WWWWWWWWWW¤ DDS system


WWWWWWWWWWMagician
WWWWWWWWWWBranded for his canny street magic and mind-altering acts, this warrior relies on
WWWWWWWWWWhis natural speed and use of stage props to hunt enemies. Fast-in and fast-out.
WWWWWWWWWW
WWWWWWWWWWActive Spells:
WWWWWWWWWWMagika: Blocks off pathway with a wall of props. Spans 15 tiles.
WWWWWWWWWWMagic Cloak: Goes invisible for 7 seconds.
WWWWWWWWWWTime Warp: Creates a vortex which allows you and nearby heroes to travel back 10 seconds in time.
WWWWWWWWWWStage Show: Transforms props (from first spell) into Tanks for 4.5 seconds.

WWWWWWWWWWPassive Spells:
WWWWWWWWWWParlor Magic: Inflicts random instances of magic damage against enemies.
WWWWWWWWWWPickpocket: Steals 10% of enemy earnings.


WWWWWWWWWWGlacius
WWWWWWWWWWA mighty spellcaster who has the best trapping ability in the game. This speedy
WWWWWWWWWWcontestant invokes the element of ice. He'll freeze your bones!
WWWWWWWWWW
WWWWWWWWWWActive Spells:
WWWWWWWWWWIcy Shard: Creates a block of ice which explodes after 2.5 seconds.
WWWWWWWWWWFrosty Blast: Stuns nearby enemies and drains 10 mana.
WWWWWWWWWWCold Arrows: Summons 2 Marines for 7 seconds.
WWWWWWWWWWWall of Ice: Creates a blockade of ice in a 14*14 area, trapping enemies. Also prohibits enemy spellcasting

WWWWWWWWWWPassive Spells:
WWWWWWWWWWJagged Ice: Increases damage of "Icy Shard".
WWWWWWWWWWChilling Presence: Gives +60% mana regeneration for team. Global range.


WWWWWWWWWWBeastmaster
WWWWWWWWWWBorn from a sacred Mammoth tribe, the Beastmaster derives his power from an
WWWWWWWWWWinner link to nature. Every step he takes trembles his enemies.
WWWWWWWWWW
WWWWWWWWWWActive Spells:
WWWWWWWWWWEnchant: Takes control of friendly spawn units for 7 seconds.
WWWWWWWWWWImprisonment: Traps enemies in a 6*6 area for 5 seconds.
WWWWWWWWWWPrimal Roar: Forces enemies away in opposite direction.
WWWWWWWWWWRupture: Summons a series of Lurkers.

WWWWWWWWWWPassive Spells:
WWWWWWWWWWLife Link: Heals every 15 kills.
WWWWWWWWWWFerocity: Adds +40% spell resistance.


WWWWWWWWWWBombardier
WWWWWWWWWWBombardier takes to battle a mixture of deadly explosives. His lethal firepower
WWWWWWWWWWcan destroy entire colonies. However, he's even dangerous to his own allies.
WWWWWWWWWW
WWWWWWWWWWActive Spells:
WWWWWWWWWWBombardment: Generates a series of explosions around you.
WWWWWWWWWWExothermic Blast: Stuns enemies and kills up to 3 spawn units.
WWWWWWWWWWReserve Fuel Tank: Recovers up to 15 mana for free.
WWWWWWWWWWMine Field: Creates 40 spider mines in a 12*12 area.

WWWWWWWWWWPassive Spells:
WWWWWWWWWWAdded Uranium-235: Improves damage on bombs.
WWWWWWWWWWBoom Dust: Deals 1000 damage in a small radius upon death.


WWWWWWWWWWIron Man
WWWWWWWWWWIron Man employs a high-tech battle machine, created by military engineers. The
WWWWWWWWWWmachine is perfectly equipped for killing bases and ripping up waves of enemies.
WWWWWWWWWW
WWWWWWWWWWActive Spells:
WWWWWWWWWWDefuse: Disarms up to 5 enemy Cannons.
WWWWWWWWWWEnergy Shield: Adds 30% spell resistance and kills nearby spawn units.
WWWWWWWWWWGravity Warp: Forces surrounding enemies towards you.
WWWWWWWWWWTorturous Rocket: Launches a missile towards an enemy, stunning for 3 seconds and dealing heavy damage.

WWWWWWWWWWPassive Spells:
WWWWWWWWWWInterconnect: Regenerates mana quickly when near buildings.
WWWWWWWWWWJarring Siren: Disallows enemy passive spells.


WWWWWWWWWWVoodoo Witch
WWWWWWWWWWBorn from the hellish depths of the underworld, the Witch serves the devil, from
WWWWWWWWWWwhom he attains unearthly powers in dark magic. He lives for death and decay.
WWWWWWWWWW
WWWWWWWWWWActive Spells:
WWWWWWWWWWIncarnate: Summons a Zergling. Limit of 4.
WWWWWWWWWWSpirit Walk: Redeems energy points and allows you to teleport to Dark Swarm.
WWWWWWWWWWSpirit Heal: Gives you full heal. (Only works whilst your ultimate spell is active.)
WWWWWWWWWWLanguish: Disallows enemies from spellcasting for 8 seconds. Ouch!
WWWWWWWWWWSoul Harvest: Morphs into a nearby Ultralisk.

WWWWWWWWWWPassive Spells:
WWWWWWWWWWDemonology: Summons a Hydralisk every 60 seconds.
WWWWWWWWWWSoul to Waste: Improves spawn rate of Ultralisks.


WWWWWWWWWWEngineer
WWWWWWWWWWThis fighter is infamous for his war machines and architectonic mastery. His most
WWWWWWWWWWpowerful creation is the Demolition Gun, built to finish off fleeing enemies.
WWWWWWWWWW
WWWWWWWWWWActive Spells:
WWWWWWWWWWMilitary's Worker: Creates an SCV. Can build 1 of 4 structures.
WWWWWWWWWWSteam Turrets: Creates 3 Goliaths. Lasts 20 seconds.
WWWWWWWWWWRadial Battery: Sustains vehicle life durations and gives invincibility to friendly buildings.
WWWWWWWWWWDemolition Gun: Creates a Siege Tank. Hits 4 times.

WWWWWWWWWWPassive Spells:
WWWWWWWWWWGatekeeper: Reduces Warp Gate capture time by 50%.
WWWWWWWWWWFast Hands: Lowers cooldown of ultimate spell.


WWWWWWWWWWPhantom Warrior
WWWWWWWWWWHis life is shrouded in darkness. No one knows him. Shamans foretell he's an astral
WWWWWWWWWWentity who entered this plane to take advantage of gullible, trusting humans.
WWWWWWWWWW
WWWWWWWWWWActive Spells:
WWWWWWWWWWMirror Images: Creates 3 mirror images and improves first passive skill.
WWWWWWWWWWReform: Teleports into the position of an image (to evade attacks). No cooldown.
WWWWWWWWWWApparition: Turns you into a hallucinated unit, allowing you to evade damage and confuse enemies.
WWWWWWWWWWPhantasm: Creates lifelike replicas of enemy heroes. (100% damage dealt.)

WWWWWWWWWWPassive Spells:
WWWWWWWWWWImage Mastery: Randomly creates images.
WWWWWWWWWWElusive Veil: Gives 25% chance to evade 100 damage.


WWWWWWWWWWPhysician
WWWWWWWWWWA natural born healer. She's every soldier's wanted ally. Healing is her true power.
WWWWWWWWWWShe can soothe friends anywhere on the map and is said to give the best support.
WWWWWWWWWW
WWWWWWWWWWActive Spells:
WWWWWWWWWWHealing Spirit: Heals you and allies for 90 health. Global range.
WWWWWWWWWWHoly Ground: Creates a small area which grants invincibility for friendly units.
WWWWWWWWWWSearing Light: Stuns an enemy for 3 seconds and disallows spellcasting.
WWWWWWWWWWRestoration: Heals all nearby units.

WWWWWWWWWWPassive Spells:
WWWWWWWWWWGuardian Angel: Gives 30% to revive upon death.
WWWWWWWWWWRetaliation: ?


WWWWWWWWWWVolt
WWWWWWWWWWThis monster was geoengineered in a secret military experiment. They streamed
WWWWWWWWWWfatal doses of electricity into its blood. Somehow, it survived.
WWWWWWWWWW
WWWWWWWWWWActive Spells:
WWWWWWWWWWStatic Charge: Generates a powerful explosion in all directions.
WWWWWWWWWWLively Field: Slows enemy heroes for 6 seconds.
WWWWWWWWWWVoltaic Warp: Teleports enemies towards you and lowers their spell resistance by 20%.
WWWWWWWWWWImpellent Burst: Unleashes a massive explosion, killing all weaker units and stunning heroes for 5 seconds.

WWWWWWWWWWPassive Spells:
WWWWWWWWWWImmolation: Randomly kills spawn units.
WWWWWWWWWWGalvanism: Gains mana for each kill.


WWWWWWWWWWAlchemist
WWWWWWWWWWAs a master in the science of alchemy, the Alchemist relies on an assortment of
WWWWWWWWWWpotions to outplay his enemies. His stamina alone gives him the leading edge.
WWWWWWWWWW
WWWWWWWWWWActive Spells:
WWWWWWWWWWThermal Mix: Stuns nearby enemies for 2.75 seconds.
WWWWWWWWWWAlkahest's Remedy: Restores shields 5 times over an 8-second lapse.
WWWWWWWWWWGold Transmutation: Generates 35 gold.
WWWWWWWWWWElixir of Vitality: Provides +100 armor and adds +30% spell resistance.

WWWWWWWWWWPassive Spells:
WWWWWWWWWWPhilosopher's Stone: Gives extra cash for kills.
WWWWWWWWWWAuto-Remedy: Restores shields each time you kill.


WWWWWWWWWWScreenshots
WWWWWWWWWW
WWWWWWWWWW


WWWWWWWWWWProgress
WWWWWWWWWWTerrain: 100%
WWWWWWWWWWTriggers: 99%


Post has been edited 3 time(s), last time on Jul 8 2013, 12:36 am by MetalGear.



None.

Jun 30 2013, 4:01 pm MetalGear Post #2



Sorry, this is supposed to go in Map Production.



None.

Jun 30 2013, 5:08 pm Dem0n Post #3

ᕕ( ᐛ )ᕗ

This looks really good. I haven't played a new SC map in ages, but I'm looking forward to trying this one out when you release it.




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